Dark Dragon
Explorer
mercucio said:Some suggestions & comments
Mind Blank: 24 hours seems fine to me, the idea is to literally hide your mind from external influence, and for a 8th level spell, this seems about right.
Just compare it to ANY other protective spell in regards of duration and the spells it blocks at a 100% chance. There is none with such a wide array(except perhaps in some weird munchkin rule book). Let's take Energy Immunity. Duration 24 hours, used as Fire Immunity. It grants immunity to fire-based attacks, e.g. a Red Dragon's or Hellhound's breath, the heat of a Fire Elemental and other fire attacks of creatures with the fire subtype (this is a bit general, but you know what I mean). It grants also immunity to the following spells:
Burning Hands
Scorching Ray
Fireball
Incendiary Cloud
Meteor Swarm (only partially against the targeted version!)
Fire Trap
Produce Flame
Delayed Blast Fireball
Flaming Sphere
Fire Storm
Fire Shield
Fire Seeds
Flame Blade
Heat Metal
Wall of Fire
Flame Strike (not against holy/unholy damage!)
This is a list from the PHB. Now make a list for Mind Blank...
mercucio said:Mage's Disjunction: You could always change auto-dispel to a dispel check with a bonus equal to your caster level +5 or +10 (max +30 or +35). I say give a bonus on the caster level check otherwise greater dispelling is a better option.
Hmm, that's a good idea.
mercucio said:__________________________
Foresight: I dropped this to a 4th level spell and renamed it intuition. It's just plain silly as a 9th level spell -- moment of prescience is a much better spell at a lower level.
I'm thinking of giving a +1 insight on AC and Ref saves per two caster levels, no matter if it is the caster or a touched creature.
mercucio said:Summon Monster: I've been toying around with following changes
1st CR 1/2
2nd CR 1
3rd CR 2
4th CR 3-4
5th CR 5-6
6th CR 7-8
7th CR 9-10
8th CR 11-12
9th CR 13-14
Also on this note, I have changed the planar ally/binding spells to affect CR, not HD. This nixs the whole "But I want it to have a template!" problem. Actually come to think of it, I've pretty much changed every reference from HD to CR (esp. for controlling undead--
That seems to be a good alternative.
mercucio said:Power Word X: Power words affect the mind, hence the enchantment school. Essentially you are commanding a creature's mind to stun, blind, or slay itself. Necromany affects directly affects a creatures life-force.
Where did you find that? Power Word: X says only what happens to THE CREATURE, not specifically its mind.
Power Word: Blind can be compared to Blindness/Deafness, a necromantic spell. Either PW:B is in the wrong school or B/D is. I'd say that PW is.
Power Word: Kill has the descriptor [death]. Still, it is an enchantment. WTH?! AFAIK, there is no enchantment spell with the [death] descriptor in the PHB (and IIRC in no other splat book). So why is PW:K in this school??
This two Power Words are just inconsequently written, IMO.
Power Word: Stun. I could agree here, since stunning affects the mind of the target, IIRC.
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