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Paths of Legend: Lord Noran's War (OOC Thread)


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I am curious as to what avenue I should pursue in regards to Poisons. Would it be prudent to employ some of them and as such source other books (such as Complete Scoundrel), or should I just nix the idea and be relieved as the smaller amount of bookwork needed?
 

ethandrew said:
I am curious as to what avenue I should pursue in regards to Poisons. Would it be prudent to employ some of them and as such source other books (such as Complete Scoundrel), or should I just nix the idea and be relieved as the smaller amount of bookwork needed?

Be relieved. ;) The DMG has a fairly decent variety of poisons to choose from. I may veto one or two (Drow Poison, for example, as Azgund has had little contact with elves, let alone Drow, at this point in the world's history).
 

Ok, well... I will be out of town the next few days, and my books are back home. Since my fav classes are out, and someone's already claimed rouge, I am going to be going over the world history again with thought to either some sorcerer type (the more likely), or a ranger/rouge focused on becoming a shadow dancer. I will be thinking a lot on how to work in this character. If I go the sorcerer route, think of her personality as like Milla Jovavitch's in The Messenger, but with the mystical prowess to back up her bravado. Yeah, I think that could be a lot of fun...
 

Looking through the material on gleemax, I don't see much about the reasons and gripes between Lord Noran and the King. I'd also like to know more about the personalitys of those two and their seconds, at least that which can be perceived publicly. This will go a long way in helping me define my characters role in the game. Thank you.
 

Yttermayn said:
Ok, well... I will be out of town the next few days, and my books are back home. Since my fav classes are out, and someone's already claimed rouge

For the record, I am making a complete non-standard rogue in the trapfinding mindset. This one is purely social interaction, with an occasional death-dealing. All for the greater good. If you want to play a rogue, then that is perfectly okay with me. So you know, my character is with the king, not with Lord Noran. So there's an opportunity to be a rogue on the "other team" or I'm even okay with building a concept together if you want to.
 

Yes, the rouge levels I'm planning to get, will be focused on stealth primary, nothing to do with traps or open locks. Like a wild animal rouge I think =P
 

Yttermayn: The King and his advisors have been advocating the war to the House of Lords primarily as a defensive position. They are saying that by cutting off Thay in the Emirates, it will prevent Thay from continuing to push north into Azgund. Lord Noran has publicly accused the King of seeking little but profit and attempting to secure a place for himself in history.

Voda Vosa: Ranger may fit your concept better...just an idea.
 

I see rangers as honorable persons, dedicated to protect or hunt in the name of something, just like valen in your other game. Shajrom is more like a fat rat, no honor for him, no one to protect (as far as now) no one to hunt, he is by his own and make things the easy way, the way he ends up with more benefit. I just don't see a ranger in that place, but I'm open minded, tell me why do you think a ranger will fit better =)
 

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