I'd buy all those books.Why stop at 5. Let's go full throttle and make it an even 20 (given the iconic 20 levels).
1. Basic Players Handbook (Free)
2. Advanced Players Handbook
3. Equipment Expanded
4. Treasures and Trinkets
5. Spell Compendium
6. Basic Dungeon Masters Guide (Free) (teaching new DMs)
7. Advanced Dungeon Masters Guide
8. Monstrous Manual - Heroic
9. Monstrous Manual - Planar
10. Monstrous Manual - Mythic
11. Cosmologies and the Planes
12. Epic Level Handbook
13. Complete Psionics
14. Complete Alchemy
15. Portents, Sigils and Rituals
16. Bastions, Territories and Kingdoms
17. The Big Book of Deities
18. Dungeoneering Expanded
19. Wilderness Expanded
20. D&D Hardcore (would include mature topics)
Right? I read it all the time. I was reading it just this morning, because one of my players asked about the optional rules for Mixing Potions (and we decided to use them.)I guess I’m an outlier in that I have read the DMG and I do use it regularly in play.
As far as I can tell, yes.are there DMs who are equally likely, as a rule, to toss in a +1 longsword or jug of alchemy into a treasure?)
Me too, to be honestI'd buy all those books.
Very true.But the ironic thing is because of the sheer size, age, and diversity of D&D, that isn't a bad idea.
Looks like an addendum to the "Treasure Type T: Scrolls" table.Why stop at 5. Let's go full throttle and make it an even 20 (given the iconic 20 levels).
1. Basic Players Handbook (Free)
2. Advanced Players Handbook
3. Equipment Expanded
4. Treasures and Trinkets
5. Spell Compendium
6. Basic Dungeon Masters Guide (Free) (teaching new DMs)
7. Advanced Dungeon Masters Guide
8. Monstrous Manual - Heroic
9. Monstrous Manual - Planar
10. Monstrous Manual - Mythic
11. Cosmologies and the Planes
12. Epic Level Handbook
13. Complete Psionics
14. Complete Alchemy
15. Portents, Sigils and Rituals
16. Bastions, Territories and Kingdoms
17. The Big Book of Deities
18. Dungeoneering Expanded
19. Wilderness Expanded
20. D&D Hardcore (would include mature topics)
BURN THE WITCH!I guess I’m an outlier in that I have read the DMG and I do use it regularly in play.
That's a great call back!Looks like an addendum to the "Treasure Type T: Scrolls" table.
It's not an either/or proposition.5e wasn't supposed to be anyone's first RPG. It was designed to lure Pathfinder players back to D&D. Returning Pathfinder DMs had the experience and skill to implement 5e's "rulings, not rules" vision, so a lot of the advice in the 5e DMG could rely on returning DMs' ability to muddle through.
No?Isn't that what people wanted though??