Mustrum_Ridcully
Legend
I think the assumption behind the multiclass power-swap feats is that you pick a power with a better synergy with your characters or groups abilities then you could have achieved with just picking a regular class power.I thought Peter Schaefer's comment was a little bit out of place:
I mean, I totally agree with it, but isn't that the whole problem with multiclassing feats at the moment? Wouldn't it have been better to take this idea and apply it there, too?
(eg: one feat gives skill training and counts as said class for prereqs of other feats and PPs; second feat gives class benefit and option to swap one of each power type, as soon as you are of a certain level).
It would make multiclassing actually worthwhile!
Though I am not sure why this would be so different for Skill Powers, but maybe it is because they design them in a way to ensure it's not too strong.