Pineapple Express: Someone Is Wrong on the Internet?


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If its what I'm thinking, I do, but I bought it on recommendations before I knew about its--author.
I wasn't trying to put anyone on blast and hope I didn't come off that way. One of the favorite adventures I've ever run by was someone who is wildly problematic. I ended up chucking the adventure once it all came out, but definitely did put money in his pocket before all of that came out.
 

I wasn't trying to put anyone on blast and hope I didn't come off that way. One of the favorite adventures I've ever run by was someone who is wildly problematic. I ended up chucking the adventure once it all came out, but definitely did put money in his pocket before all of that came out.

Same thing with me and Chill 3e; game was good, so I'd backed all of its add-ons and such on KS, and then the things about its authors came out. Only good thing is there's nothing that seems to have spilled over into the game there.
 




I guess I just don't understand what all the fuss is about.

Even the most attentive, most observant, and most meticulous player will never know for sure if that fork in the road leads to two different options, or only leads to the single option the DM has planned for the evening. Whatever cleverness the player can devise to detect such a thing, an equally-clever DM can easily and believably circumvent. And even if you could know for sure--which, I must stress, you cannot--it wouldn't change anything about the DM's behavior, the player's choices, or the story they are telling together.

Sandbox vs. Railroad? I guess I don't understand the assignment. I'm here to hang out with my friends.
 


I guess I just don't understand what all the fuss is about.

Even the most attentive, most observant, and most meticulous player will never know for sure if that fork in the road leads to two different options, or only leads to the single option the DM has planned for the evening. Whatever cleverness the player can devise to detect such a thing, an equally-clever DM can easily and believably circumvent. And even if you could know for sure--which, I must stress, you cannot--it wouldn't change anything about the DM's behavior, the player's choices, or the story they are telling together.

Sandbox vs. Railroad? I guess I don't understand the assignment. I'm here to hang out with my friends.
Railroading is a very specific, actually very rare negative trait that a few bad DMs will do on occasion, and RPG fans have expanded the term far beyond any hope of actual usefulness and in effect unfairly maligning a whole bunch of adventure products and legitimately solid DMing tips; not so much throwing the baby out with the bathwater as it is throwing out a whole ton of slightly damp babies
 

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