Crusty Old Meatwad (he/him)
Show me how what's been proposed is an overpowered baseline. Just crunch some basic numbers. You've said that repeatedly, I think it's not the case, but you show me why I am wrong.I think, the monk could need one or two more attribute increase(s) . That would help a lot to give them more flexibility.
Then add feats that are worth taking. Better than overpower the baseline.
All I've said is the Martial Arts Die should apply to the weapons they can use as well as unarmed strike, like it did in the 2014 PHB where I saw not one single person claim that was overpowered. But you think that's overpowered (it's literally just one more point of damage, and only at high levels). So OK, tell me why you think that extra point of damage at high levels is so overpowering in your opinion.
The only other thing I think I've said, or maybe I didn't even mention it, is they should get access to weapons across the Weapon Mastery spectrum. Right now they don't have access to a weapon that does the Graze or Topple mastery for instance, and they're the only martial class that doesn't have access to the full array of weapons with Mastery types, and I think they should. Either add those properties to some simple weapons, or give them access to a weapon that has those properties (like a trident for Topple).