D&D (2024) Playtest: Is the Human Terrible?

All of this wheedling to convince a bunch of internet strangers that someone must be allowed to take the old 2014 feats with the new human in playtest shows why the largesse granted to PCs in the form of risk insulation & removal of needs must change in one d&d rather than wotc once again shoving the handcuffed GM under a speeding bus to claw back balance into the game. In the past low level characters were dangerous & PCs needed a semi-regular influx of magic items & such so there was an expectation that the GM set the rules for character creation & those rules may or may not include things that mitigated that risk with little long term risk if the GM slightly overshot. In 2014 low/mid/high levels are not even slightly dangerous & PCs don't need anything so the attitude wotc encourages is one of entitled demands with outrage should the gm dare make an effort to change either of those.

One d&d needs to do better than 2014 d&d did in giving the GM solid footing out of the gate.

edit: That's not to say thatoptional & variant rules to crank PC power up a bit shouldn't exist, just that they shouldn't all be the default.
 
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I did not know that because I don't own Strixhaven, which should come as no surprise to anyone.
Which doesn't really matter since those backgrounds are setting dependent and PCs are encouraged to take them. They were made with 2024 in mind, but they are not yet general backgrounds to mix with the old backgrounds. Well, you allow it, but you are gimping anyone with an old background pretty hard if you do.
 

I disagree.

Especially, when "backwards compatible" means using the 2014 Players Handbook.
Right. It's not actually going to be backwards compatible. That's a pipedream that WotC hasn't figured out yet.
2014 rules state the feats are available at level 1.

Thus they do function for the UA ouman.
They function. They just can't be chosen since the UA human gets no feat that can choose it. The UA human bonus feats are specifically limited to feats that say, "CRAFTER 1st-Level Feat."
 


Fair: just an interesting point that assigning Level gating to Feats is already a published rule in 5E: Strixhaven has 1st and 4th Level Feats

While it may seem to be just a nitpick, they have a regular feat, with no mention of level whatsoever, and a feat with two prerequisite: having another feat and being 4th level. It doesn't change what you said about level gating, but it illustrate that they didn't speak of 1st level feat. They wrote them within the 2014 wording of feats having restrictions, that can be varied (race, stat, and so on) and, in this case, include a level restriction.
 

No. Go read the 2014 PHB. If you can quote it saying, "1st-Level Feat" then I will concede this. If none of them say it(and none do), then you are wrong about this. Those feats have no level. Not 1st. Not 4th. Not even 0.
Every feat has a level.

Typically 1st-level.
 



The specific says: "Each feat has a level."
Show me in the PHB where it says that.
When using the UA, every 2014 feat counts as level 1.
Even if it were true that 2014 feats are some how assigned a level, that level would be 0, not 1. I can give any feat in the 2014P PHB to NPCs with no levels. So since your UA human can only pick 1st level feats or skilled, he would still be prevented from picking the level 0 PHB feats.
 

Show me in the PHB where it says that.
When using the UA, its specific overrides the PH.

Every feat has a level, including the ones in the PH.


Even if it were true that 2014 feats are some how assigned a level, that level would be 0, not 1. I can give any feat in the 2014P PHB to NPCs with no levels. So since your UA human can only pick 1st level feats or skilled, he would still be prevented from picking the level 0 PHB feats.
Where is there a level 0 in the Players Handbook?
 

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