Majoru Oakheart said:No, it would be the Mysterious Headband. The VERY Mysterious Headband.
In the movie "Mystery Men", there's a character named "The Sphynx". He's a MYSTERY. M. Y. S. T. E. R. Y. An enigma wrapped in a paradox on top of a sodoku puzzle. He speaks in esoteric phrases and is a MYSTERY.Najo said:Ok, someone let us in on the joke please![]()
Wow. That would be so boring and lame I would just cry. Items that add + to numbers are the dullest thing ever invented.Sitara said:Guy's item ssuch as the Gauntlets will never affect attributes anymore; instead the gauntlets of ogre power will give the user a flat bonus to attack damage (say, +1 attack/+2 damage)
It doesn't really fit the idea of getting rid of the "Big Six" items, either. I'd say having them automatically give 22 STR would keep them in the "must have" category for most melee types. In fact, that'd make them more useful for, say, a rogue that only invested a 12 in STR when he was created. Now he'd get the benefits of +10 STR on his Sneak Attacksogre said:I didn't check out the podcast, but I wonder if certain items are going to back a flat stat. Not +6 STR, but a 22 STR, like the old days........... *sigh* that DID add a cool factor about the item, lots more than a +4 STR anyway.
Would a flat stat rule fit the language of what was actually said during the podcast?