Skyscraper
Explorer
Played a one-shot last weekend, and one PC had the Polearm Master feat. This feat provides two advantages:
1) you get to make one extra attack dealing 1d4+ABILITY (STR) modifier as a bonus action
2) other creatures that enter the PC's reach provoke an OA
Granted, we played in a game where there were a lot of mooks and melee combatants. Still, this feat provided one extra attack on the PC's turn, and usually one extra attack outside of his turn, every round. That's a lot, no? I haven't experienced a lot of feats as of yet, but at least some appear like they wouldn't compare to this one. Or are there a bunch of solid choices like this?
1) you get to make one extra attack dealing 1d4+ABILITY (STR) modifier as a bonus action
2) other creatures that enter the PC's reach provoke an OA
Granted, we played in a game where there were a lot of mooks and melee combatants. Still, this feat provided one extra attack on the PC's turn, and usually one extra attack outside of his turn, every round. That's a lot, no? I haven't experienced a lot of feats as of yet, but at least some appear like they wouldn't compare to this one. Or are there a bunch of solid choices like this?