I'm A Banana
Potassium-Rich
Poll Time.
Have you experienced the 15 minute adventuring day in your testing of 5e?
For the record, for this thread, the 15 minute adventuring day is defined as having the party blow their daily resources in a few encounters, and then retreat to rest for the night, to come back the next day at full bear and repeat the process, so that the party is almost never at less than full resources when they have to have an encounter.
If you have not, what aspects of 5e or the Caves of Chaos or your particular playstyle do you think helped prevent it?
If you have, what do you think went wrong, and how do you think 5e might be tweaked so that it doesn't happen?
Have you experienced the 15 minute adventuring day in your testing of 5e?
For the record, for this thread, the 15 minute adventuring day is defined as having the party blow their daily resources in a few encounters, and then retreat to rest for the night, to come back the next day at full bear and repeat the process, so that the party is almost never at less than full resources when they have to have an encounter.
If you have not, what aspects of 5e or the Caves of Chaos or your particular playstyle do you think helped prevent it?
If you have, what do you think went wrong, and how do you think 5e might be tweaked so that it doesn't happen?