Possibilites for a non WotC Open Source Game?

Stormborn

Explorer
The OGL thread brought some interesting comments, particularlly from Pramas. General trends in the market seem to indicate that d20 is on the decline in terms of sales. This is not just consumer based, but retailer based. Part of the problem is that there already exists quality supplements for most of the material in the Core Books. Why buy or produce another dwarf book if you already have the ones done by WotC, Bad Axe, Green Ronin, etc.? So, to make up for that some publishers, like GR (or even WotC), are producing setting specific books. Which is great, but obviously have a more limited market than a "generic" d20 book. (Although I personally feel that any d20 book, no matter what the setting, is potentially useful to me I can see the argument that not everyone feels the same.) Then when you bring in the idea of a possible non-OGL 4e you begin to have those not-so-good feelings about the future of out favorite publishers. And as a freelance writer who is just now getting to the point that I always have at least one game related project going and I have a small list of publishers who know they can call on me for whatever they need, I particularly am interested in the fate of the industry beyond 2006.

We all know that we don't really need more books.Certainly if I never bought another game books again I could run DnD 3.5 for the rest of my life and not touch everything covered in the books i already have. But that was true after I bought the core books. I could have run off of those forever, and some people do. But books keep the hobby going and keep companies in buisness and checks in the mail.

So what next?

All of that got me thinking. Could one or several of the major 3rd party companies come up with a viable non-d20 open sourced Fantasy RPG, which could with support at least be competative with d20 or the much hyped 4e?

On the positive side it would open up all the possibilities of a new system without dependency on WotC, and possibly revitalize the market, and all of those subsequent books. But oh man what a beast to try and create.

Certainly the talent exists between GR, Malhavok, etc. Could they work together to pull it off? Would retailers support it in an era of dying interest in d20? Would it be economically viable to put the time and effort into developing, producing, promoting, and supporting such a thing?
 

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Well What I think will happen is:

As you have suggested WoTC will come out with 4th ed that will be closed content. They have seen the amount of money they could have made in 3/3.5 on all the suplements published by third-party publishers.

Many publisher will continue to publish stuff for 3.5 after 4th ed comes out. A couple of the larger thirdparty publishers will try to launch a new games with big plans and fail while WoTC will mop up with 4th ed.
 


Optimally such a game would actually be the result of all the innovation in the D20 system for the past 4 and a half years. Take some Spycraft, some Grim Tales, some Mutants & Masterminds, some Iron Heroes, etc.

I'm working on something akin to that, and realizing there are so many options it's hard to pin down which is the best one.
 

Thing is, I think any such open-source game would have to be very far away from anything derived from the SRD or other OGL material, to avoid a new license conflicting with the OGL.
 

Why would WotC close the content for 4e? Are you assuming they are insane, or stupid? The OGL seems to have been such a fantastic success in growing the D&D market, they'd have to be stupid or insane to discard it.

I think they're smart & sane enough to "settle" for a large slice of a large pie, rather than greedily demanding all of a smaller pie.

-- N
 

Nifft said:
Why would WotC close the content for 4e? Are you assuming they are insane, or stupid? The OGL seems to have been such a fantastic success in growing the D&D market, they'd have to be stupid or insane to discard it.

I think they're smart & sane enough to "settle" for a large slice of a large pie, rather than greedily demanding all of a smaller pie.

-- N

Actually given that in the "OGL, did it work" thread several people mentioned that WotC's lawyers hate the OGL and would do away with it if they could I am allowing for the possibility that they might listen to them. I am assuming nothing.

But, you are missing the point. I was bringing up the possibility that at some point in the future the 3rd party publishers might want to create a new and non-d20 non-controled-by-hasbro Open Fantasy Game. And was wondering about people's thoughts on that.

As for other comments, Roudi I tend to agree. If it really was going to be seperate it would have to be totally seperate and not at all d20 related.
 

WayneLigon said:
I think a non-d20 OGL game would do about as well as the other non-d20 games out there right now.

Well, to be fair, Exalted, GURPS, and Rifts are all doing fairly well. So there is room for profitable, popular, non-d20 games in the market - the key is honing in on and retaining a particular target audience.
 

jdrakeh said:
Well, to be fair, Exalted, GURPS, and Rifts are all doing fairly well. So there is room for profitable, popular, non-d20 games in the market - the key is honing in on and retaining a particular target audience.


I agree, but I think in each of those cases they do something other than what DnD does (to greater and lesser degrees of course) and I wonder if anything could go up against DnD and be profitable.
 

jdrakeh said:
Well, to be fair, Exalted, GURPS, and Rifts are all doing fairly well. So there is room for profitable, popular, non-d20 games in the market - the key is honing in on and retaining a particular target audience.

Just what I said - a non-d20 OGL game would do about as well as any of those, perhaps as well as Classic/New WoD, even. It would depend on having a compelling system and some nice settings for it, like any other game.
 

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