Thanee
First Post
Scion said:That is a problem with the base rules, making psions change to work with a rule that is dumb isnt useful.
Haste wasnt broken and schism is 'much' less useful.
That's your opinion and fine as such, but it is obviously not the opinion of the designers of the D&D rules (the XPH does not follow these, and if they changed them, because they found them non-fitting, they should errata them completely, not just partially, so in either way, it's just crap as it is now) and also not the opinion of the majority of gamers as far as I can tell.
And 'broken' means to me, that it does not fit into the system, or breaks its limits, which 3.0 Haste and Schism both do, and also Hustle seems wrong there, actually, since it should not be that easy to gain extra actions in 3.5, that's why they removed pretty much all that stuff in the transition.
So you dont like being able to put up short term buffs quickly and you dont like long term buffs.
Interesting interpretation, but completely false.
I absolutely do like it, but I am aware, that it shouldn't be made too easy, since that would make fighters obsolete, as it was in 3.0, thanks to Haste mostly.
I do not make the rules. In fact, we changed some of the buffs to 10 min/lvl (the +4 stat buffs), because the duration is a bit low now, making them pretty useless as they are, altho we do agree, that they were ridiculously overpowered in 3.0 and had to be toned down.
Effectively, you simply hate buffing spells and feel that they should never be used.
Since the only other alternative is that you like the attackers to have such massive advantages over defenders that there is no real chance. Further destroying the CR system and forcing people to use certain narrow tactics.
Something is seriously wrong there, it sounds like you'd be happier if there just werent any buffs in the game.
Wow man, you really should spend more skill points on Sense Motive.

Bye
Thanee