ruleslawyer
Registered User
My point was that there's a big difference between gaining benefits from a high stat and multiple stat dependency. Benefiting from a high Wisdom is not the same as needing one to compete, which, as I noted, the psywarr does not.kigmatzomat said:So.... With a starting wis of 12 and no level-based increases you're restricting yourself to 2nd level powers except when wearing a wis-buff item? Seems PW suffers a bit fromthe multiple prime stat problems.
Sure, a high Wis is great for granting extra PP, but that's a benefit of the high stat, not a weakness. As I said, there is a stat array out there that's better for the fighter than the psywarr, but it's easy to make a stat array that doesn't penalize the psywarr for stat dependency. The same is NOT true for a monk, for example, who needs high stats across the board to be effective.
The fact is that the typical situation that deprives you of the benefits of your wis-boosting item (a null psionics field or AMF) is also going to deprive you of the ability to use psionic powers anyway. Likewise, a foe is hardly likely to target a dispel at your buff item; why would he do that when he could dispel your psionic buffs instead? Finally, it's easy to get a Wis-boost item that can't be sundered.
As Ridley's Cohort said, it's really the same issue that applies to the paladin and ranger. A high Wisdom is NICE, but it's not NECESSARY for an effective build.