Q from Star-trek


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Why aren't they gods? They can manupulate reality, they are immortal, they could easily be worshiped on many planets if they choose.

I'd use the D&Dg for the Alter REality ability and other Salient abilities in that book.
 


In Decipher's Star Trek RPG (the closest available Trek RPG to d20), they don't give stats for the Q, with good reason. They're not gods, but they are pretty damn close to being omnipotent. Decipher says (and I agree) that the Q should be used as a plot device (like they were on the show) and not the central antagonists.
 


I would stat them out like a demi-god. As far as I can see they have at least a divine score of 1 or 2. A demi-god can change realtiy and create life, something that the Q can do quite easliy. Of course they can be killed as well. But something like them would not be easy to defeat.
 

A Q can change the gravitational constant of the universe and can shrink a space ship until it can hide within an atom. He can travel through time and create entire (fictional) realities. How are you going to stat that out?

What is the point of giving Q a Strength score when he can whatever score he wants without changing his form? What is the point of giving him a Con score when he's invincible and never gets tired?

About the only thing a Q can't do is be omniscient. It's possible to outsmart a Q (they don't seem to be mind-readers), but as soon as he realizes what happens, he either laughs or you're all dead. Or icicles. Or toad. Or whatever.

On the Q continuum their stats would be similar to humans (from Voyager) and their weapons can be used to kill them; though that was from an episode I didn't like. :(
 

Cerubus Dark said:
I would stat them out like a demi-god. As far as I can see they have at least a divine score of 1 or 2. A demi-god can change realtiy and create life, something that the Q can do quite easliy. Of course they can be killed as well. But something like them would not be easy to defeat.

that meshes pretty well with what i've seen from the shows. There is a problem though. Q aren't worshipped in the strictest since of the word, nor do they gain their powers from clergy or whatnot. how would you modify that?
 

One of the oldest axioms of roleplaying: if it has stats, it can be killed. No matter how high those stats may be, if it has a value players will find some way to overcome that value.

I wouldn't give the Q stats. To paraphrase OotS, they tell reality to shut up and sit down.

And reality? Reality listens and does as it's told.
 

that's the point really. Q can be defeated. Q can be killed. Q can be outsmarted. They play by the rules. Rules they set up perhaps, but they still play by the rules. I mean, the Q have near unlimited powers. They must have some sort of limits, otherwise they'd exterminate themselves out of sheer boredom.

And that's the fun, detailing limits to their powers :)
 
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