Dax Doomslayer
Adventurer
Hi Folks,
I understand the 5E simplicity for weapons and armor. That said, I've been toying with the idea of creating a "Racial Weapon Feat" and adding some racial weapons as options. Basically, these weapons would be available potentially to be used by anyone but without the feat, it would be at Disadvantage (I guess)? The feat would grant races a favorite weapon which are from the standard list (i.e. Elves with longsword/longbow; shortsword/shortbow) an increase to the next sized die for damage (i.e. longsword does a d8 and with this feat it becomes a d10). In addition, it would add maybe a couple of new 'exotic' weapons that only that race can use which may have different stats or traits (kind of like what 3rd Edition did). My players seem to think that this would be a good idea as they feel it would make each race more unique and flavorful potentially as they feel that different races would have different 'technology' to take advantage of their builds and resources. Has anyone done anything like this? I'd also prefer that it just not be a 'power up' (some may be but I'd prefer versatility). For instance for Elves they would get a bigger die of damage for longswords; longbows; shortswords and shortbows. They would also have access to Elven Light Blade (d6; Piercing; Finesse; Thrown); Elven Thin blade (d8; Piercing; Finesse; allows wielder to use one attack action to parry an attack via opposed roll); Elven Courtblade (d10; Slashing; Finesse; 2-HD). Now, I just pulled these examples out of thin air without much thought to give as examples. Perhaps even limit these feats to Martial type characters only also. This is in the early 'thought' stage but I was curious to see what others have done for this (i.e. what weapons added and properties) and how it affected their games. Thanks for any input!!
I understand the 5E simplicity for weapons and armor. That said, I've been toying with the idea of creating a "Racial Weapon Feat" and adding some racial weapons as options. Basically, these weapons would be available potentially to be used by anyone but without the feat, it would be at Disadvantage (I guess)? The feat would grant races a favorite weapon which are from the standard list (i.e. Elves with longsword/longbow; shortsword/shortbow) an increase to the next sized die for damage (i.e. longsword does a d8 and with this feat it becomes a d10). In addition, it would add maybe a couple of new 'exotic' weapons that only that race can use which may have different stats or traits (kind of like what 3rd Edition did). My players seem to think that this would be a good idea as they feel it would make each race more unique and flavorful potentially as they feel that different races would have different 'technology' to take advantage of their builds and resources. Has anyone done anything like this? I'd also prefer that it just not be a 'power up' (some may be but I'd prefer versatility). For instance for Elves they would get a bigger die of damage for longswords; longbows; shortswords and shortbows. They would also have access to Elven Light Blade (d6; Piercing; Finesse; Thrown); Elven Thin blade (d8; Piercing; Finesse; allows wielder to use one attack action to parry an attack via opposed roll); Elven Courtblade (d10; Slashing; Finesse; 2-HD). Now, I just pulled these examples out of thin air without much thought to give as examples. Perhaps even limit these feats to Martial type characters only also. This is in the early 'thought' stage but I was curious to see what others have done for this (i.e. what weapons added and properties) and how it affected their games. Thanks for any input!!
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