Ranged Spellsword

Twowolves

Explorer
In the Complete Warrior book, the revised Spellsword prestige class can channel a spell into a melee weapon, and it discharges on the next target "hit" by that weapon. The weapon holds the charge for up to 8 hours, and charging the weapon is a move action. As it stands, you could charge any melee weapon that has a range increment, and discharge it by throwing it, correct? My question then is this: how unbalancing would it be to enable a Spellsword to channel a spell into a purely ranged weapon such as a bow? Or should it be the arrow that is charged? Either way, it's not very different from charging a shortspear and throwing it. Or is it? What say ye all?
 

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I say let'm charge whatever WEAPON they want, but not ammo (make them charge up the bow, crossbow, or sling). Powerful? A bit (Plane Shift at a 110 ft range increment? Excellent! You go to Negative Energy Plane now!), but if it produces happy players and happy DMs (what's good for the goose...) I say go for it.

-B-
 

iceifur said:
I say let'm charge whatever WEAPON they want, but not ammo (make them charge up the bow, crossbow, or sling). Powerful? A bit (Plane Shift at a 110 ft range increment? Excellent! You go to Negative Energy Plane now)
-B-

The earliest a character could do the Plane Shift trick is 16th level (wizard11/fighter1/spellsword4). I don't think it's that bad, as opposed to what a 16th lvl wizard is capable of. I always have liked this PrC, but am in need of guidance as to the wisdom of letting a bow wielding wizard to aspire to channeling spells this way.

Twowolves
 

Twowolves said:
The earliest a character could do the Plane Shift trick is 16th level (wizard11/fighter1/spellsword4).

Actually, Spellsword increases your spellcasting every other level, so you could get that at 14th level (Wiz9/Ftr1/SpSwd4) if I'm not mistaken.
 

UltimaGabe said:
Actually, Spellsword increases your spellcasting every other level, so you could get that at 14th level (Wiz9/Ftr1/SpSwd4) if I'm not mistaken.


Plane Shift is a 7th lvl arcane spell, which wizards gain access to at 13th lvl. A Wiz9/Str1/SpSwd4 would be caster level 11, with acess only to 6th lvl spells.
 

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