Maxperson
Morkus from Orkus
It doesn't matter if it's a priority, we are all still make believing that we are something else, like children do. The different styles may have different approaches and goals when it comes to play, but we all get there via pretend characters of some sort.Well, not really. In very gamist play, the idea of role assumption isn't a priority at all. Early D&D, for example, was strongly characterized by this. Heck, the idea of role assumption was strongly pooh poohed for a long time by a pretty vocal segment of gamers.
I've certainly played with players who have zero interest in role assumption. Even to this day. Heck that was the primary reason for the dissolution of a group I was involved in some years ago. Half the group had basically zero interest in role assumption.
So the presumption of role assumption (heh) is not as universal as one might think. And, more pertinently, the degree of role assumption in RPG's varies very strongly between various players and systems. Some systems strongly incentivize role assumption - granting xp or other character rewards for acting "in character". D&D was a little bit late to that party with the addition of Hero/Action points, but, again, things like BIFTS and other "meta-currency" rewards for role assumption has gained a lot of traction over the years that was largely absent from earlier play.
I think where you may be misstepping here, is in what "role" means. Roleplay just means taking on a role to play. Even the most gamist person playing D&D is still taking on the role of fighter, cleric, ranger, etc. for his play. He just isn't focusing on the personality, backstory, character growth, etc. that other styles will focus on. He's playing the role differently, but he's still pretending to be that role.