Micah Sweet
Level Up & OSR Enthusiast
I've spent a lot of time thinking about and designing content for D&D-like games. I don't use that as a bludgeon to try to convince people my style is superior (all the while telling folks I'm just trying to correct their misunderstandings).Doing so actually requires you to understand the material (or else produce junk). And to understand the material, you need to think about it.
So do you need to write an essay? No. But that means trad gamers who are actually designing and producing trad game material have put in as much thought as the people who design and produce narrativist game material did. ...Unless you're saying that most trad game material is junk. Which I don't think you're doing.
Not that I'm saying you do, but I've seen behavior that feels that way to me from others here.
Instead I just talk about what I like and don't like, or answer questions (mostly the former). I know a lot of other games too, but they're all pretty traditional because that's what and how I like to play. I've always heard a number of fans of non-traditional games talking about how they work and what they prioritize in play (and what they don't), and this tells me I would be wasting my time and theirs sitting at those tables.
I do not need more play experience to form an opinion here. Y'all have given me everything I need.