Don Durito
Legend
Really GNS exists as a way to carve out space for narrativism. I've always thought of it as sort of like a weird manifesto presented as a taxonomy.
Really GNS exists as a way to carve out space for narrativism. I've always thought of it as sort of like a weird manifesto presented as a taxonomy.
A lot of them. All of them have simulations within them, but to be a simulationist RPG, simulation has to be the main focus of the game.
I didn't say primary goal. I said primary method between gamist, narrativist, and simulationist). Simulation is necessary to every game, but it isn't going to be the biggest portion of those three in non-simulationist games.What I’m saying is that simulation isn’t the primary goal of simulationist play, it’s just a necessary component.
I've already said no in this thread at least three times. D&D is the odd banana in the bunch. It has all three in about equal amounts, which makes it easy to tweak for just about any style you want to run and do decently to really well at them. It just won't be great at any of them.Okay, then to @Hussar ’s point, would you put 5e in that category?
I didn't say primary goal. I said primary method between gamist, narrativist, and simulationist). Simulation is necessary to every game, but it isn't going to be the biggest portion of those three in non-simulationist games.
Or maybe we can stop trying to tell people their playstyle isn't real. Seriously, please stop. It's incredibly insulting.I think it’s very clear when used that way it refers to people who prefer the one creative agenda over the other.
I guess I could see come confusion if one didn’t understand simulationist and narrativist is primarily meant to refer to play instead of people and maybe there’s been some of that occurring here (not sure), but it’s not weird shorthand or deeply confusing when understood with the right context. IMO.
On a different note, I don’t think simulationist does a good job of describing a play agenda. My agenda in playing d&d isn’t to simulate, even though simulation is essential to the experience I desire. My agenda is extremely nuanced, in no particular priority and definitely not exhaustive.
1) embody my character
2) make strategic decisions
3) solve tactical puzzles
4) see how my actions/choices impact the world
5) learn more about my character as he faces tough decisions
6) etc
So maybe the notion that simulationist is a play agenda at all is a little off.
I've already said no in this thread at least three times. D&D is the odd banana in the bunch. It has all three in about equal amounts, which makes it easy to tweak for just about any style you want to run and do decently to really well at them. It just won't be great at any of them.
Don't GMs have goals too though?Shouldn’t Player goals be THE agenda?
The version of 5e I play? Absolutely yes.Okay, then to @Hussar ’s point, would you put 5e in that category?