No, it's not. That entire section is about establishing the next score, not BitD's equivalent of GM moves. That's the "Telegraph Trouble" and "Follow Through" GM actions.
I never said the GM "
must". People really need to stop misrepresenting others' comments.
Again, I never said it was "
the" way. I said it's presented as the default in the Running the Game section.
Chapter 4: The Score has this:
That first one is player-led, but I'm not seeing much different from someone in
@robertsconley game pointing at the map and saying "let's check out the Temple of Doom". The second two are what
@hawkeyefan seems to consider GM-led.
I agree. That's why I said the player-driven approach is the
ideal.
This is pretty much how my V:TM sandbox goes. Players may discover something about a NPC, say, but it's up to them how they utilise it in their ambitions.
This is really going to vary by group, especially since most players don't read the book.
There you go with the misrepresentation again. I never said anything about fights. Nothing about an encounter necessitates that it be a fight. So, no, I haven't misunderstood entanglements. If anything, you've misunderstood encounters.
So, you see me as trad,
@Micah Sweet sees me as a Narrativist. People love their pigeon-holing, huh. But no. As I've said previously, I try to approach each game in the spirit it was intended. That means reading the book and taking it as face value without any preconceived notions.
I want to highlight these parts separately, because they showcase something else I've noticed among BitD fans. I've already mentioned how there's a trend to tell those coming from a trad-leaning background (especially 5e only) that they need a change of mindset, and to unlearn their approach, but Narrativist-leaning players, especially those coming from PbtA are often bringing in preconceived notions themselves. BitD is not strictly a Narrativist game. It takes several steps back towards trad, and, frankly, is a weird hybrid. I'd posit that it's like Nar 60:40 trad, so it breaks down less with narrativist leanings, but that doesn't make it Nar.