D&D 5E (2024) Rate D&D 2024

Rathe D&D 2024

  • 1

    Votes: 4 3.5%
  • 2

    Votes: 3 2.7%
  • 3

    Votes: 7 6.2%
  • 4

    Votes: 8 7.1%
  • 5

    Votes: 14 12.4%
  • 6

    Votes: 8 7.1%
  • 7

    Votes: 18 15.9%
  • 8

    Votes: 26 23.0%
  • 9

    Votes: 12 10.6%
  • 10

    Votes: 6 5.3%
  • No opinion, but I wanted to be counted anyway.

    Votes: 7 6.2%

Or raise it.

In any case this sort of rating will always call loudest to those who want to evangelize and those who want to complain. And yet most the proponents know it isn't a perfect ten, and even most of us detractors recognize and admit it could have been worse, the it's going to land somewhere in the middle.

Thus ENWorld issues forth it's mighty pronouncement of "Meh. It's fine." Let it ring forth through the ages.

I looked at the numbers. Around 20 odd 1-4 votes. That's enough to drag the score down.
 

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I looked at the numbers. Around 20 odd 1-4 votes. That's enough to drag the score down.
Yeah about 20% of participants really not liking the the thing being scored is bound to do that. Just as the 60 odd people who scored it 7-10 boosts the score up. Now one of those side's I agree with and one of them I don't, but I'll respect their statistical impact equally in those broad blocks.

It's the people voting 1 or 10 you've got to watch out for on something like this, because usually a lot of them don't really mean either as "their rating", they just want the average to go down or up (less of an issue here where people viewing the data have to do their own math to see averages, but still a potential issue). No offense to anyone who genuinely thinks its a 1 or a 10; shine on you crazy diamonds.
 


Did anyone expect different? Hating on 5.5e/2024 is a cottage industry around here.
I would hope people are being truthful about their responses, not just bandwagoning on heresay.

Since the start of 5E I had been vocal about not wanting a 6E, as I am frankly tired of edition churn for churn's sake (thanks, GW). The 2024 books come too close to an edition shift for my tastes. I wasn't keen about new core books in the first place (except for a useful DMG), and at the best would have just wanted consolidation and a bit of organizational tidying up.

I'm still keeping an eye out for adventures and campaign books from WotC (curious but hesitant about Dark Sun, for example), but won't be getting anything that I don't find useful for my 2014 game. My current books work for me, and 2024 doesn't bring in anything in a way I am happy to switch to. For those enjoying the new books or just getting into 5E, may it bring many happy games. For me, my 2014 books won't spontaneously combust, and I'm more than happy to stick with them.
 

Sample size is to small. Half dozen of the usual suspects can sink the rating.
The median is almost entirely immune to this effect, which is why I listed both mean and median.

To sway the median by even one point, you would need to have sixteen people all vote 6-or-less. That's about a 15% increase in the number of voting people, just to shift it one point. To shift it two, you'd need a whopping 32 people voting.

This is why people use robust statistics. They're mostly immune to manipulation by a small number of outliers.

And that's even assuming I buy your argument here. We aren't seeing a review-bomb pattern here. We aren't seeing a huge stack on 1 or even 1-and-2 (which is what people who wanted to warp the result would do). Instead, it's a clear relatively smooth slope down, with only 6 being a slight hiccup, probably because of the "four-point-score" problem. (That is, if you think a product is more good than bad, 6 feels like an extremely harsh rating--effectively a D in American grading systems.)

Did anyone expect different? Hating on 5.5e/2024 is a cottage industry around here.
As someone who has never had a particularly positive opinion of 5e: I'm afraid you simply aren't correct on that.

It's taken, I'm not joking, most of the past decade, at least ~7 years, for people to even admit that 5e has more than the tiniest superficial mistakes. It's taken even longer for people to admit, for example, that the 5.0 DMG was in any way less than an absolute masterpiece--and the turnaround was, comparatively, so sudden that the discourse here went almost instantaneously from "how could you possibly criticize this?!" to "UGH GOD YES everyone KNOWS the DMG is s#!t, can we PLEASE stop talking about it" as though it had been some universally agreed thing for years and years when it absolutely had not been that in even the smallest degree.

By comparison, for the first three years or so, every 1-2 months we'd get another thread just utterly gushing about how amazeballs perfect 5e was and how impossible it was for anyone to have any problems with it. I have, very literally, been told to my (internet) face that it wasn't possible for folks to have a net negative opinion of 5e.
 

The median is almost entirely immune to this effect, which is why I listed both mean and median.

To sway the median by even one point, you would need to have sixteen people all vote 6-or-less. That's about a 15% increase in the number of voting people, just to shift it one point. To shift it two, you'd need a whopping 32 people voting.

This is why people use robust statistics. They're mostly immune to manipulation by a small number of outliers.

And that's even assuming I buy your argument here. We aren't seeing a review-bomb pattern here. We aren't seeing a huge stack on 1 or even 1-and-2 (which is what people who wanted to warp the result would do). Instead, it's a clear relatively smooth slope down, with only 6 being a slight hiccup, probably because of the "four-point-score" problem. (That is, if you think a product is more good than bad, 6 feels like an extremely harsh rating--effectively a D in American grading systems.)


As someone who has never had a particularly positive opinion of 5e: I'm afraid you simply aren't correct on that.

It's taken, I'm not joking, most of the past decade, at least ~7 years, for people to even admit that 5e has more than the tiniest superficial mistakes. It's taken even longer for people to admit, for example, that the 5.0 DMG was in any way less than an absolute masterpiece--and the turnaround was, comparatively, so sudden that the discourse here went almost instantaneously from "how could you possibly criticize this?!" to "UGH GOD YES everyone KNOWS the DMG is s#!t, can we PLEASE stop talking about it" as though it had been some universally agreed thing for years and years when it absolutely had not been that in even the smallest degree.

By comparison, for the first three years or so, every 1-2 months we'd get another thread just utterly gushing about how amazeballs perfect 5e was and how impossible it was for anyone to have any problems with it. I have, very literally, been told to my (internet) face that it wasn't possible for folks to have a net negative opinion of 5e.

I posted negative things 2015.

The 5 power feats, over powered spells etc. Also hit point bloat, encounter rules being junk.
 

Yeah about 20% of participants really not liking the the thing being scored is bound to do that. Just as the 60 odd people who scored it 7-10 boosts the score up. Now one of those side's I agree with and one of them I don't, but I'll respect their statistical impact equally in those broad blocks.

It's the people voting 1 or 10 you've got to watch out for on something like this, because usually a lot of them don't really mean either as "their rating", they just want the average to go down or up (less of an issue here where people viewing the data have to do their own math to see averages, but still a potential issue). No offense to anyone who genuinely thinks its a 1 or a 10; shine on you crazy diamonds.
I voted 10 because I think it’s an excellent system. I DM or play in 3 current regular campaigns and I’m prepping another 3. Spending about 8 hours a week on average on the game. Why on earth would I do that if I didn’t think it was great?

My company uses net promoter score a lot. We’re measured on it every month. To calculate it you subtract the % of people scoring 1-5 from the % of people scoring 9-10. One of my departments has a +60 NPS so 60% more people rated 9-10 than did 1-5. It’s a universally recognized measure used by brands. The suggestion that normal people don’t regularly score 10 is factually incorrect.

6-8 is considered an average score, because 7 is a nice person’s 5. I wholeheartedly agree with @kermit4karate . There has been a Debbie Downer here about D&D for the last three years, since it became cool. Multiple people have mentioned how frustrating this has become frankly I’m amazed the score is as high as it is. Amazon gives it 4.6. Out of 5 with circa 2000 reviews. I’ll take that.
 

I voted 10 because I think it’s an excellent system. I DM or play in 3 current regular campaigns and I’m prepping another 3. Spending about 8 hours a week on average on the game. Why on earth would I do that if I didn’t think it was great?

My company uses net promoter score a lot. We’re measured on it every month. To calculate it you subtract the % of people scoring 1-5 from the % of people scoring 9-10. One of my departments has a +60 NPS so 60% more people rated 9-10 than did 1-5. It’s a universally recognized measure used by brands. The suggestion that normal people don’t regularly score 10 is factually incorrect.

6-8 is considered an average score, because 7 is a nice person’s 5. I wholeheartedly agree with @kermit4karate . There has been a Debbie Downer here about D&D for the last three years, since it became cool. Multiple people have mentioned how frustrating this has become frankly I’m amazed the score is as high as it is. Amazon gives it 4.6. Out of 5 with circa 2000 reviews. I’ll take that.

You need about 1000+ reviews to get a so.ewhat accurate score.

Its what polling firms do.

Amazon s a bit weird though. Its a 4.0 to 5.0 rating there.
 

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