RangerWickett
Legend
Some people complain that using the term 'squares' is over mini-ifying the game. Then I talked to a gamer from a metric country, and he was very happy that WotC was moving away from the imperial measurement standard.
Saying an effect is 5-squares is much easier than saying "25 ft. or 7.5 meters." And for people used to metric, it's just easier to use 'squares' than it is to convert on the fly by dividing by 3.3.
Then again, another friend of mine thinks they should've adopted a more fantasy-ish term that is archaic: fathom. A fathom is 6 ft., or 1.8288 meters. He plans to run his game with 1 square = 1 fathom.
Oh, and another reason squares are better? If the PCs are shrunk to an inch tall to fight insects, 1 square is still 1 square, only now a square is 1 inch (better, I think, than allowing a 1-inch tall wizard to fireball a 20-ft. radius, which would be a 240-square radius).
Saying an effect is 5-squares is much easier than saying "25 ft. or 7.5 meters." And for people used to metric, it's just easier to use 'squares' than it is to convert on the fly by dividing by 3.3.
Then again, another friend of mine thinks they should've adopted a more fantasy-ish term that is archaic: fathom. A fathom is 6 ft., or 1.8288 meters. He plans to run his game with 1 square = 1 fathom.
Oh, and another reason squares are better? If the PCs are shrunk to an inch tall to fight insects, 1 square is still 1 square, only now a square is 1 inch (better, I think, than allowing a 1-inch tall wizard to fireball a 20-ft. radius, which would be a 240-square radius).