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D&D 5E Recommend me a tier 3 adventure

Looking for a good adventure for a party of about level 14. The setting is FR, and the edition is 5, but I am happy to adapt content. I like "unconventional".
 

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jayoungr

Legend
Supporter
I visited Adventurelookup.com and plugged in FR, 5E and starting levels 13-15 for parameters. It gave me four options. Disclaimer: I haven't run or played any of them.


And its sequel:

Also these:

 



Note that I'm looking for recommendations that people have actually played, or at least read. It's easy enough to do a search on DMsGuild, but I find most of that stuff doesn't appeal to me. I would rather not spend money without a better idea of what I'm paying for.

I'm not really looking for something combat heavy - my players aren't really very good at tactics. After something more mythic/mysterious.
 





Tyler Do'Urden

Soap Maker
But can I run Return to the Tomb of Horrors without running Tomb of Horrors first? I have the TFTYP version.

Yes, in fact the original tomb is used as a portion of the adventure itself (the boxed set included a direct reprint of the original module). I'd use the toned-down 5th edition version; I think the module would work better with that instead of the frequently-unfair original (as you definitely want the party to survive to get to Moil and the Fortress of Conclusion.
 


ppaladin123

Adventurer
I am going to be running a game for my coworkers and am thinking of lost mine of phandelver --> storm king's thunder and then who knows what if we make it that far, so I am interested in what people contribute to this thread.
 


Nebulous

Legend
But can I run Return to the Tomb of Horrors without running Tomb of Horrors first? I have the TFTYP version.

There is a very large overarching storyline now before you get to the core ToH. And then there's a post-Tomb adventure which is quite dangerous in the City of Moil.
 



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