Repel Metal (and Stone)

Aluvial

Explorer
I have a question reguarding the effect of this spell.

SRD said:
Repel Metal or Stone
Abjuration [Earth]
Level: Drd 8
Components: V, S
Casting Time: 1 standard action
Range: 60 ft.
Area: 60-ft. line from you
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No

Like repel wood, this spell creates waves of invisible and intangible energy that roll forth from you. All metal or stone objects in the path of the spell are pushed away from you to the limit of the range. Fixed metal or stone objects larger than 3 inches in diameter and loose objects weighing more than 500 pounds are not affected. Anything else, including animated objects, small boulders, and creatures in metal armor, moves back. Fixed objects 3 inches in diameter or smaller bend or break, and the pieces move with the wave of energy. Objects affected by the spell are repelled at the rate of 40 feet per round.

Objects such as metal armor, swords, and the like are pushed back, dragging their bearers with them. Even magic items with metal components are repelled, although an antimagic field blocks the effects.

The waves of energy continue to sweep down the set path for the spell’s duration. After you cast the spell, the path is set, and you can then do other things or go elsewhere without affecting the spell’s power.
My question is, what happens to a creature if they are carrying or wearing metal, if that creature runs into an immovable object, such as a fixed wall, is that character pinned?

Is the character able to drag himself out of the line effect?

For a quick ruling I said that the effect was a force of 500 lbs, and if you could drag more than that, you could "climb" or drag yourself out of the effect.

But is that right?

Aluvial
 

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i think that this would throw the charicter into a wall if they had armor, but if they only were holding metal, i think the effected charicter could drop it. In fact i think they would have to make a reflex or strangth check not to have what they are holding to be wipped from thier hand. This is one of those spells that imagination pays off. If the druid had 10 swords and dropped them in front of him what would happen... OW i say OW. yeah the pain. I think it could pin a charicter in armor, but i think the pinned charicter would get a strangth check vs a caster or wis check.
 

Moon-Lancer said:
i think that this would throw the charicter into a wall if they had armor, but if they only were holding metal, i think the effected charicter could drop it. In fact i think they would have to make a reflex or strangth check not to have what they are holding to be wipped from thier hand. This is one of those spells that imagination pays off. If the druid had 10 swords and dropped them in front of him what would happen... OW i say OW. yeah the pain. I think it could pin a charicter in armor, but i think the pinned charicter would get a strangth check vs a caster or wis check.
I agree with your ruling about having to make a strength check to hold onto an item, but what would the check be? Opposed Strength vs. Wisdom is interesting.... but a little random. I still think measuring the force that the spell is doing (in some way) is a better way to do this.

Of course, if you do this, the spell description will break down to real world physics. I suppose if I say that the spell produces 499 lbs of force, then you only would only need to be able to drag that much to escape the pinning force. But if you can more something very light at 40' a round, the something this heavy should move less than that 40' a round. But then again, it is magic!

Anyhow, I just don't like the idea that one metal object "worn" by a creature is enough to pin it against a wall...

Aluvial
 

it seems in the discription of the spell that small metal objects actualy disintegrate so it couldent pin them. I think this spell could have used how many pounds of force the spell exerts on metal ect... it would go up exponentialy per a pound of meterial as the meterial all move at the same pace.

One should keep in mind that this is a 8th level spell and should be powerfull, so i dont think it should be too easy to escape, but then again it should get at least a chance to resist, like any other spell.
 

A literal reading of the spell would indicate that it pushes and drags things affected by 40 feet per round.

If you can move faster than that in a given round, you can get through it (if slowly).

You may be smashed up against a wall or some such by it at first, but after that it shouldn't be too big a deal.
 

Jack Simth said:
A literal reading of the spell would indicate that it pushes and drags things affected by 40 feet per round.

If you can move faster than that in a given round, you can get through it (if slowly).

You may be smashed up against a wall or some such by it at first, but after that it shouldn't be too big a deal.
So, are we talking constant velocity or positive velocity. Do you move an average velocity of 6 and 2/3 feet a second... what else does this, a thrown item maybe, and how much damage would you think it would deliver when it hit something... should I look to falling objects for a guidline...

or does the object accelerate so that it covers 40 feet in 6 seconds... that is an acceleration of 2.2 feet per second squared... i think....

Let's see...

1sec -- 1.1 feet
2s -- 4.4 feet
3s -- 9.9 feet
4s -- 17.6
5s -- 27.5
6s -- 39.6 (or 40)

Right... so acceleration looks like the best model...

Aluvial
 

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