I'm currently working on a low-magic/quasi 'realistic' homebrew setting and house rules set for my 3.5 group. One of the things that has come up in my revamps of some spells is Summon Monster/Nature's Ally/Undead. I don't like the notion that the caster summons a Celestial Dog or Dire Bear or Mohrg from another plane where it was doing...something...and then 'poof' it just appears for x rounds, does your bidding, and then 'poof' vanishes again. I don't dislike the idea of summoned meatshields or other helpers in general, I just don't care for the way they are implemented/fluffed. I am hoping some of you may have attempted something like this before or have ideas for how it could be done. Most of the games we play are lowish level (seldom above 10), so it matters less to me that any house rules 'scale' all the way to epic levels.
My ideas so far:
- Summon Monster: Rework as basically Summon Demon/Devil/Elemental. I like this because I have more or less done away with planes other than Heaven, Hell, and the Material plane and lowish-level demons/devils could plausibly be summoned temporarily. Elementals would be created by magically coalescing fire, water, whatever, and then giving it a semblance of will and direction. A demon/devil would get a will save to resist the caster's influence.
- Summon Nature's Ally: Here's where I have the most trouble. I really dislike the idea of a druid, who is supposed to be connected with the natural world, pulling an elephant from another plane and using it in a volcanic wasteland until it pops back out. I was thinking something like 'calling' local fauna. The druid would call an animal or animals of their choice from nearby and it would run to the caster's side, if possible, in x rounds. Then, it would serve the caster as normal. In this case, the animal would not technically be summoned and, as it could take several rounds to arrive, it would last longer than a standard summoned animal.
- Summon Undead: Would require a nearby corpse or corpses, but otherwise functions as normal.
Any thoughts? Suggestions? Critiques?
My ideas so far:
- Summon Monster: Rework as basically Summon Demon/Devil/Elemental. I like this because I have more or less done away with planes other than Heaven, Hell, and the Material plane and lowish-level demons/devils could plausibly be summoned temporarily. Elementals would be created by magically coalescing fire, water, whatever, and then giving it a semblance of will and direction. A demon/devil would get a will save to resist the caster's influence.
- Summon Nature's Ally: Here's where I have the most trouble. I really dislike the idea of a druid, who is supposed to be connected with the natural world, pulling an elephant from another plane and using it in a volcanic wasteland until it pops back out. I was thinking something like 'calling' local fauna. The druid would call an animal or animals of their choice from nearby and it would run to the caster's side, if possible, in x rounds. Then, it would serve the caster as normal. In this case, the animal would not technically be summoned and, as it could take several rounds to arrive, it would last longer than a standard summoned animal.
- Summon Undead: Would require a nearby corpse or corpses, but otherwise functions as normal.
Any thoughts? Suggestions? Critiques?