My 500th Post
Where did these last two months go??
SoP for Rhun's Greyhawk ALPHA ToEE
not usable till all players agree
1.Marching Order:
10'x10' Trevor and Ragnok
Kurt and Dara
Verdis and Coriane
5'x5 open to suggestions
2.Exploration:
The party will always move in a counter-clockwise manor through the dungeon. If a turn counter-clockwise(west) is not avaiable they will explore alternates before continue on. Example walking down a corridor you come to a corner section that goes off to the east and the corridor contiues north. The party will explore the east corridor starting a new counter-clockwise pattern.Thus to avoid leaving enemies behind us?
note: need help with this lol
3.Coming to a door: Verdis checks for magic then Trevor listens, searches, disables, and unlocks. Door opens in- Coriane takes Trevor's spot and Ragnok kicks it open. Door opens out- Trevor opens it using it as cover, Coriane takes Dara's spot.
4.Searching empty room:
Verdis scans for magic aruas, then Trevor pokes around for traps. Trevor (+ two PC's with best search skill) comb through the room while the rest of the party stand watch in the hall.
5.Treasure aquired:
Only split up useful items found (mostly to those that can use them while exploring) Loose coins, jewerly, gems and other items thrown into a sack and carried by Ragnok."Do nae erry, eyes bein 'akein weary guid kair ofs knit alls."
All this is open to debate and suggestions but I think the next time we come to a room Rhun can say we SOPed it and it was empty.