mikebr99 said:
You can hide at any point during a typical combat, not just to gain suprise... and gain the extra SA damage if you make all the prerequisites.
Just hiding doesn't mean you meet the prerequsites for a sneak attack, however. Surprising an enemy does, as long as they're not aware of you they're flat footed.
After the surprise round, the enemy is aware that they're in a combat situation and, therefore, no longer flat footed when it comes to their turn. And you can't hide in the same round as making a full attack, so they'll see you (if you didn't win initiative and hid again... see below). I am aware that you can continue to hide if you only make one attack, that's a legitimate tactic, but in a party the fighters will want to get a piece of the action at the very least and 3-5 Sneak attacks every 2 rounds is better than one every round (extra attacks from BAB + duel wield tree).
mikebr99 said:
Why run and hide... you are already behind cover/concealment, as you used it to gain suprise? you only get one surprise round during a combat with a group of "somethings" You only get one 1st round... during a combat with a group of "somethings"...
2 reasons to run and hide after full sneak attacking (though a good idea from a sniping standpoint anyway):-
- You have to be within 30ft. to make these Sneak Attacks. Anything with half a brain will be able to at least estimate where you're shooting from, and if you made a full attack they'll probably see you (again, see below). This would be a good cause for a DM to rule that the creatures are no longer flat footed (they're at least aware that you're there and will be trying not to get shot). They will then run in your direction to try and find you so they can add your ears to their necklace. You're within 30ft., so odds are they'll find you (even if you hide again in the same spot, cover won't count for anything if they walk around it. Remember, you're within 30ft, unless your targets are immobile, one of them will find you). Better to run away so that they don't know where you're shooting from next.
- The other reason is to contrive a way to initiate multiple combats with the same group of enemies. It's a standard, and very old, military tactic. Advance scout initiates combat, then runs. Enemy chases scout, right into the teeth of the ambush (literally getting surprised twice). Watch a whole ton of movies for this idea in action, including alot of Clint Eastwood westerns. Same deal, you Full Sneak Attack and get seen. You then run and hide, taking up your next position, bad guys chase you and you surprise them again. Sure, it depends on your DM's interpretation of the rules, but doesn't everything?
mikebr99 said:
Sneak attacking does not rely on winning initiative... it can be accomplished at any time you want, if you make the prerequisites.
(this is the see below part)
You misunderstood what I meant here. As I said, "this tactic relies on you being alone and winning initiative", please note the 'this tactic' part of the statement. I wasn't claiming that you need to win initiative to make a sneak attack.
My point was that, after making a full attack in the surprise round, to hide you have to win initiative to hide again or the enemy will be all over you like white on rice, because they're going first, won't want to be shot again and you're in 30ft, in plain sight, so you'll be charged. Not a good place to be when you're a Rogue.