James Gasik
We don't talk about Pun-Pun
The basic Barbarian has no real understanding of magic, so it would be strange to give them access to a spellcasting item. Now Ranger? A case could be made, though the Staff does have magic that Ranger's don't normally get access to, so maybe that's a concern, I'm not sure. Or a Nature Domain Cleric, for that matter.Neither would be good.
Sure.
In the original D&D with 4 classes and a party of 4, then each class specific item had an extremely good chance of being useful.
There are now 13 classes. Assuming a party of 4. Then a class specific item is useless for 2/3 of the games.
I don't have any issues with granting class features.
A Talisman of Wild Shape is going to be useful in any party.
I don't see any benefit having Staff of the Woodlands be a Druid only thing.
Why not allow a Barbarian or Ranger to use it?
A lot of this goes back very far in D&D's history, where you had class-specific items that were seen as a reward for playing a given class. And there used to be a bunch of these, now there's very few in 5e, but it's still a thing.
Maybe it's a sacred cow that should be slain, maybe it's just one of those D&D-ism's that makes the game "feel" like D&D (whatever that means). YMMV.
Maybe magic items would be better if anyone could use them. I touched on this in my prior posts- it lets you adjust for not having access to a particular class, and there might be some good in letting someone experience another class fantasy. But at the moment, there are magic items that only some characters can use, and it's up to the DM to figure out how to handle that.
And we may get even more of these in the future*, and if so, whether you think the design is faulty or not, it may likely be here to stay.
*Like the possible Monk support items that have been mentioned.