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Roll of Classes: Classes Available Throughout D&D's different editions?


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Yes. And now that you mention it, I think there were at least 2 different Sumo classes presented in Dragon.

Yeah, I'm not sure if I'm remembering it correctly, but they may have been in the same issue.

For 3.5e, the Dragon Compendium had the Savant, Jester, Battle Dancer, Mountebank, Sha'ir, Death Master, and the Urban Druid.
 

2e Birthright had the...magician?, which was sort of a lower-powered wizard, and a merchant (trader? Guilder?) class introduced in the Great Bay supplement.

I think I recall two sumo wrestlers also. Same issue of dragon. And a monkish sort of class based on some kind of dance martial arts from South America? The 3e Battle Dancer was based on it.

I think Basic D&D had the rake and the...? Knave? I recall being annoyed by mentions of them in Known World products because i didn't have the supplement they appeared in (Alphatia?)

Later 2e books quite a few sub-wizard classes distinct from kits, I think.

You might as well put "Speciality Priest" under Cleric for 2e; each one was essentially its own class. The druid was an example of a specialty priest.
 


There are definitely several base classes missing for 3.X:
- Factotum (Dungeonscape)
- Dragonfire Adept (Dragon Magic)
- Incarnate (Magic odf Incarnum = MoI)
- Soulborn (MoI)
- Totemist (MoI)
- Crusader (Tome of Battle = ToB)
- Swordmage (ToB)
- Warblade (ToB)
- Binder (Tome of Magic = ToM)
- Shadowcaster (ToM)
- Truenamer (ToM)
- Artificer (Eberron Campaign Setting)

I'm quite sure there's been more...
 

1E had the Dragonlance classes: the Knights of the Crown, Sword, and Rose, plus the Wizards of the White, Red, and Black Robes. Not sure if you'd count those as six classes or two, but each of the six had its own XP tables and class abilities IIRC. (And Black Robe wizards were crazy broken, what with getting 9th-level spells at 13th level.)

2E had the Dark Sun classes: defiler, templar, and gladiator. Also, it was "psionicist" in 2E, not "psion."
 
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BECMI D&D
  • Fighter (with Knight, Paladin, and Avenger as sorts of Prestige Classes)
  • Cleric (with Druid as a sort of Prestige Class)
  • Magic-User
  • Thief
  • Dwarf
  • Elf
  • Halfling
  • Mystic (a.k.a. Monk)
  • Thug (NPC Class)
  • Forester & Rake (GAz14, forester is a human f/m, rake is a thief w/out backstab)
  • Shadow Elf & Shadow Elf Shaman (Gaz13)
  • Shaman (Gaz12)
  • Merchant (Gaz11)
  • Wiccas and Shamans (monstrous clerics and magic-users), Kobold, Goblin, Orc, Hobgoblin, Gnoll, Bugbear, Ogre, and Troll. (Gaz10)
  • Merchant-Prince (a sailor class, Gaz9)
  • Halfling-Master (Gaz8)
  • Dwarf Cleric (Gaz6)
  • Elven Mage (Gaz5)
  • Desert Druid (Gaz2)
  • Rakasta (Rage of the Rakasta, but only the first 3 levels given).
AD&D, 2nd
  • Fighter
  • Ranger
  • Paladin
  • Cleric
  • Druid
  • Mage
  • Specialist Mage (Abjurer, Conjurer, Diviner, Enchanter, Illusionist, Invoker, Necromancer, Transmuter, Shadow Mage, Force Mage, Elementalist, Wild Mage, Dimensionalist, Alchemist, Geometer, Song Mage, Artificer)
  • Thief
  • Bard
  • Psion*
  • Barbarian*
  • Shaman (Various, including PO:S&M)*
  • Monk (Scarlet Brotherhood 1e/3e style monk, as well as PO: S&M caster-monk)*
  • Crusader (PO: S&M)
  • Mystic (Faiths & Avatars)
  • Ninja (Complete Ninja's Handbook)
  • Assassin (Scarlet Brotherhood)
  • Dozens from specific settings, such as Mariner and Handler (Dragonlance), Anchorite, Arcanist, Avenger, & Gypsy (Ravenloft), Gladiator (Dark Sun), Sha'air (Al-Qadim) and even more I'm forgetting.
 

I apologize if this topic has been covered already, but I was curious about this & thought this would be one of the best places to ask this ?.

What were all of the different classes available in D&D with each edition? I think I can recall (most) of them, but I know there's some I may be missing.

This is what I know of so far:


OD&D
  • Fighting Man
  • Cleric
  • Magic-User
  • Thief*
  • Monk*
  • Paladin*
  • Assassin*
  • Ranger*
  • Druid*
*Added in supplementaty sources.

If you are including the Ranger from The Strategic Review then you also need to include the Illusionist and the Bard.
 

3.X D&D
  • Fighter
  • Ranger
  • Paladin
  • Barbarian
  • Cleric
  • Druid
  • Wizard (with Specialization as a build option)
  • Sorcerer
  • Rogue
  • Bard
  • Monk
  • Psion (with Specialization)*
  • Soulknife*
  • Psychic Warrior*
  • Ardent*
  • Lurk*
  • Wilder*
  • Divine Mind*
  • Samurai*
  • Hexblade*
  • Swashbuckler*
  • Warlock*
  • Warmage*
  • Wu Jen*
  • Shugenja*
  • Favored Soul*
  • Spirit Shaman*
  • Ninja*
  • Scout*
  • Spellthief*
  • Dragon Shaman*
  • Duskblade*
  • Beguiler*
  • Knight*
  • Healer*
  • Marshall*
  • Archivist*
  • Dread Necromancer*
  • Assassin (Prestige Class)
  • Blackguard (Prestige Class)
  • NPC classes (warrior, adept, expert, commoner, aristocrat)
  • *****
*Added in supplementaty sources.

*****Once again, I know there were additional classes introduced, but I can't recall them ATM. I'm not counting the Generic classes (Warrior, Adept, Expert), since that's a whole other class system idea.
Factorum* , Incarnate*, Totomist*, Soulborn*, Shadowcaster *, Binder *, Truenamer*

Why are Assassin and Blackguard here? Can we list any Prc?
 

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