RPG Evolution: The Half-Edition Shuffle

The next edition of Dungeons & Dragons is finally on the horizon, but it's not here just yet. So when do publishers makes the shift?

The next edition of Dungeons & Dragons is finally on the horizon, but it's not here just yet. So when do publishers makes the shift?

thehalfeditionshuffle.png

A Historical Model​

D&D has been through several editions in recent memory, but few match the recent transition between two compatible editions. Although backwards compatibility is often promised, it's rarely delivered. And there's also the consideration of the thousands of small press publishers created through the Open Game License movement, which didn't exist before Third Edition. Of all the edition shifts, the 3.0 to 3.5 transition seems closest to what D&D is going through right now, so it's a good place to start this thought experiment.

Compatible, Sort Of​

Fifth Edition's transition to Sixth involves tweaks to the game. Those tweaks seemed largely cosmetic, at first. With the release of Mordenkainen's Monsters of the Multiverse, it's clear that the spellcasting section of monsters is going to be significantly changed. In short, while players may find their characters compatible with the latest edition of D&D, DMs may find their monsters aren't. And that's a problem for publishers. But mechanically, all of these issues can be addressed. What really matters is what customers think. And that's often shaped by branding.

What a Half-Edition Means​

The transition between Third Edition and 3.5 was more significant than many publishers were expecting. You can see a list on RPG Stack Exchange, which shows just how much the new edition changed the game.

This did not go unnoticed by consumers. The OGL movement was still developing but it caught many publishers by surprise, including the company I wrote for at the time, Monkeygod Publishing (they're no longer in business). When we released my hardcover book Frost & Fur, the only identifier was the D20 System logo. Little did we know that it was imperative to identify the book as 3.5-compatible (which it was), because stores wouldn't carry it and consumers wouldn't buy it if it wasn't.

There wasn't nearly as much communication from WIzards of the Coast back then as to how to prepare for the edition change, much less columns from the company explaining their strategy. More communication about the upcoming edition may mitigate its impact on third-party publishers.

Between the DM's Guild and DriveThruRPG, there is now an ecosystem that can more readily update itself without taking up shelf space or clogging up inventory. Digital products can be changed, covers can be rebranded, and newsletters can announce the update. Wizards of the Coast has also given considerable lead time on the coming changes by announcing the edition well in advance and updating books piecemeal so developers can see what changed. But there's still one important piece of the puzzle.

What Do Consumers Think?​

One of the ongoing concerns for supporting publishers of Third Edition was how the Open Game License would be updated and, at least as important, how to identify that compatibility.

Updating the OGL enables publishers to ensure their products are compatible. The OGL doesn't specify stat block structure, so it may not even be necessary to update the license much if at all.

Identifying compatibility will be even more critical. At some point, publishers will start identifying their products as Sixth Edition compatible. And that will happen when consumers shift their spending habits.

The Changeover​

But first, WOTC has to declare that Sixth Edition has officially arrived. Wizards was hesitant to put a number on Fifth Edition, preferring instead to indicate it was simply D&D to potentially head off edition controversy. Failure to do that in a timely fashion (or worse, failure to recognize a new edition at all and continue calling it Fifth Edition) will cause potential confusion in the marketplace, with both consumers and publishers.

At some point the tide will turn and consumers will expect compatibility with the new edition. That change is complicated by the fact that Sixth Edition should be largely compatible with Fifth Edition. But only consumers can decide that for sure; if they don't feel it is, there will be a sharp drop off in Fifth Edition buying habits. For smaller publishers, they'll stay close to the market to determine when that shift is happening and how to transition smoothly without harming their business model.

Getting it right can be lucrative. Getting it wrong can sink a company. The market convulsed massively when 3.5 came out, wiping out publishers and game store stock that were unprepared for the change. Here's hoping with enough foresight and planning, we don't have a repeat of the 3.0 transition.
 

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Michael Tresca

Michael Tresca


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Li Shenron

Legend
Judging by the huge sales everybody's always talking about, there seems to be no big financial/economical reason for a new edition.

It doesn't really matter that some of us grognard are "getting tired" with the current edition, when we're already into the hobby since a long time we will more or less fuel the hobby with the same money, whether they release new books for the current edition or for an entirely new one (worst that can happen is we might want to try another RPG altogether, but if WotC itself released books with variant systems and fantasy settings, this would still be a lot in their own hands). On the other hand, newcomers almost always buy first whatever is the current edition, because they don't have yet much parameters for comparison, and a lot of the PHBs still sold today are likely bought by new players.

I'd rather think that WotC feels compelled to publish something big in 2024 only because it's the 50th anniversary, and it would feel a bit underwhelming not to do so.

And the other reason for WotC wanting to update the game, is to follow social and cultural trends. We've already seen it with new approaches to races and alignment, in more rules terms they might also decide they want to simplify some areas and complicate others, if they are aware of certain trends in the gaming industry for example. This doesn't seem to me enough to call it a new edition entirely, but an incremental progress, and it CAN be backwards compatible if done right.
 

rules.mechanic

Craft homebrewer
a single hardback book (normal price) or online PDF containing just the changed content for all previously released books.
I suspect WotC won't, but it'd be an amazing 3rd party DMsGuild product. If the differences are big enough, I'm a sucker for new books, but if the differences are small, a conversion book would have my money!
 

Rabulias

the Incomparably Shrewd and Clever
If they genuinely cared about "backward compatibility" they would also release a single hardback book (normal price) or online PDF containing just the changed content for all previously released books. A Super Errata, if you will. I would absolutely buy that. Would I buy all the core books again? I'm doubting it.
I imagine they will need to address changes in some fashion for Adventurers League, right?

Judging by past edition changes, if Wizards does not produce a list of changes for the new books, the Internet masses will soon compile such.
 

I'm not ready for 6E, but I've known it will come sooner or later. Back in the '90s, 2E was kept around for too long and got long in the tooth, looking archaic compared to other, new systems that were coming out at the time (like WoD, GURPS and others). We got the player's options for that version, but it was too little, too late - by the late '90s the system was really showing its age, and the game was buried in junk supplements.

Doesn't quite feel the same at the moment, I still enjoy the base game but I'm not on board with the tweaks coming out in the likes of Tasha's or the Mordy book. Feels like there is still a lot of older edition content (and new) they could still draw on without having to touch the base rules much, if at all.

Guess I'm now the one getting old and out of date, though.
Yup. 5th ed doesn't feel at all aged compared to other RPGs that around. It only needs revisions need a full reboot. Please.
 

Voadam

Legend
The one up at the top is the "What counts as canon?" piece, which I presume is the one the OP is referring to.
Got it thanks.

Originally I skipped over that visually and just saw the "All Articles".

Also I thought it was going to be an article on their strategy for the anniversary edition, not on their canon strategy.
 

HammerMan

Legend
Judging by the huge sales everybody's always talking about, there seems to be no big financial/economical reason for a new edition.
I think you missed the "but more" argument.

right now they are selling X # of supplements. for the first time in WotC history X is bigger then how many PHB and DMGs they sold...

if they get the marketing right and get half of the NEW members of X(those that joined pos critical role in the last 3ish years) and keep most of the OLD members of X(those of us on the edition treadmill for 10+ years) they can get the best selling PHB yet... and if the Hype continues theuy can ride that to new highs on the NEXT suppliminets...

if I were them I would have Matt Mercer on speed dial, and talk to some other tic tok and you tube and twitter peeps with big followings... if all of them push this new book it could be huge... if all of them continue with this new way to play (that to be frank is based on how they play anyway) they can hopefully keep growing.
 

Voadam

Legend
I'm not sure if backwards compability even matters. While you could have quite simply used 3.0 Material with 3.5 or 3.5 for Pathfinder, I personally never witnessed someone actually mixing them.

As soon as we started a new Edition, we used the Sourcebook from the new one exclusively. Even old Settingbooks (which are quite universal) are usually ignoried if a Book for the new Edition comes out.
I used player stuff from the current editions after switching, but I regularly used modules and NPC and Monster stat blocks and such from 3.0/3.5/d20 Modern/Pathfinder when DMing in the d20 systems. I would occasionally use older edition player stuff for the new d20 one with some light conversion (turning 3.5 warlocks into the class upgrade framework of Pathfinder for example).

Same as in running 2e using 1e and Basic D&D materials as a DM but mostly 2e player oriented stuff with some 1e and I even saw AD&D games with an adaptation of BECMI weapon mastery.

For 5e anniversary books I want the monsters to be the same CRs so they can fill the same mechanical combat challenge when found in a module and I have either the original or the revised stats on hand even if specific powers are changed. In going from 3.0 to 3.5 the CR of mummies changed and it caused some more wrinkles in using 3.0 modules in 3.5 than was necessary. Adding in "typically" or "often" into an alignment line does not bother me at all.

Redoing things like Tasha's stat bonuses is not a big deal to me.

I am not sure how I'd feel about bigger redesigns.

3.0 to 3.5 (and then to Pathfinder) was small changes but throughout the mechanics and rules so I had to look up everything for the specifics to know if it was the same or different such as what specific actions provoked attacks of opportunity in each edition.
 

beancounter

(I/Me/Mine)
That’s partially the idea. WotC keeps the lights on because we keep buying books. Their main goal is selling us their products. Their secondary goal is to put out a good game.

Yea, I know why WoTC does it.

My point was that if the changes are small/incremental, players may not be too inclined to buy new books.

5E is the goose that laid the golden egg, and could probably sustain their target profitability for a quite a while without any changes.
 

Gadget

Adventurer
I think referring to the upcoming release in the OP as "6th" Edition is a bit premature. It may just be corporate marketing speak, but WOTC has made great pains to emphasize how compatible this release will be, and refers to it as the Anniversary Edition, iirc. I know the OP likens it to the 3.0 to 3.5 release, so why not refer to it as 5.5 or the AE edition?

Also, I might be mistaken, but I think the third party market is quite different now than it was in 3.x, is it not? Back then, most books were still print published and shipped out to brick and mortar stores to sell (though online ordering was a thing, a I think there may have been some print on demand). Whereas, now it seems to be mainly a digital market place with only the major players doing print releases. Hasn't WOTC made it more advantageous to launch through their own digital store? I don't see nearly the d20 glut in the marketplace now compared to 2003.
 

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