Radiating Gnome
Adventurer
NEVER name a town "Mudtunnel"!
QFT. And for awesome.
NEVER name a town "Mudtunnel"!
I like the sound of that chase scene mechanic - I'm definitely going to have to give that a whirl sometime.
The other skill challenge was a chase against the bad guy. The PCs were on 3 flying carpets (2 people per carpet), and the bad guy was on one.
On a separate note, running this 4e one-shot has shown me something interesting. I find 4e a fun system for my campaigns; the condition tracking is sort of a pain in the ass, requiring a white board to really track conditions efficiently, but everything is fast with good tactical options now that everyone knows their character. For a one-shot, though, I'm finding 4e to be sub-optimal. Players get information overload as they sit down to two pages of power cards, and feats tend to create rules exceptions that you have to remember in order to use. The game's strengths in a campaign become weaknesses when I'm trying to get everyone up to speed on new characters quickly. "The Caprian Foreign Legion Goes to Tea" only works because it's focused on stunts, skill challenges and roleplaying instead of on combat.
Moral of the story? I'll probably run fewer D&D one-shots going forward, instead using systems that have low learning curves and simpler characters, and keep 4e as my campaign game of choice.