[Saga] Star Wars: Rebels with Style OOC

Apologies on my idiocy, drothgery. Apparently, I lost the ability to read for your post. Why that comes and goes is beyond me.

And still no sign of OnlytheStrong. I won't write anyone off completely until after this short adventure here, so its going to be the silent NPC route most likely. I'm not a huge fan of that route, but its better than nothing happening.
 

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Ankh-Morpork Guard said:
Apologies on my idiocy, drothgery. Apparently, I lost the ability to read for your post. Why that comes and goes is beyond me.

Heh. I've done my share of PBP GMing, and totally misinterpreting what players intended. It's not a huge deal, but since Istara's not an experienced combatant, and usually will be firing into a mess of party members in a close quarters firefight, she usually Aims when she shoots.
 

AMG, before I post I was wondering, do we have some kind of "key" (probably not the right word) for this YT-2000 transport, or will we have to hack in like the bucketheads?
 

Squishy storm troopers go boom. 2 Frag grenades into a group of 6 in a fairly confined space, I think the phrase chunky salsa will apply.
 

Shalimar said:
Squishy storm troopers go boom. 2 Frag grenades into a group of 6 in a fairly confined space, I think the phrase chunky salsa will apply.

Unless I misread things, it's not a group of 6, it's two groups of three on opposite sides of the room.
 

My understanding was that they just turned the corner into the hallway. We are at the terminus of the hallway (opposite end of the hall) by the doors to the data room and the comm room we just came from.

I could be wrong though.

Troopers = t
------tt--------
------tt--------
------tt--------
------xx--------
------xx--------
------xx--------
Comm-uu-Data
 

Shalimar said:
My understanding was that they just turned the corner into the hallway. We are at the terminus of the hallway (opposite end of the hall) by the doors to the data room and the comm room we just came from.

I could be wrong though.

Troopers = t
------tt--------
------tt--------
------tt--------
------xx--------
------xx--------
------xx--------
Comm-uu-Data
That.

Except 3 wide rather than 2.

Apologies on the rough description...I'll make it a point to edit the map some and throw in positions to make things more clear from here on out.

Also, to make sure, no one's shooting at the Imperial you guys 'captured', yes? Seen a couple mentions of firing at nearest Imperial and...well, he's the closest. :p
 


Ampers& said:
AMG, before I post I was wondering, do we have some kind of "key" (probably not the right word) for this YT-2000 transport, or will we have to hack in like the bucketheads?

You don't have anything specific, so you'll have to give it a shot yourself. I might be willing to throw a +2 bonus to the check for something along the lines of 'normal security codes for Alliance vessels' or something similar to that.


And as a general heads up to everyone, I may be a bit slow to post up until Friday. Working my butt off to get a painting finished by then and its leaving me pretty exhausted. But it'll be done Friday(or it damn well better be, or I'm screwed), so then its back to a semblance of normal on my end.
 

And I'm alive again. Posting should be back to normal for me now. Will let you guys know of anything that might slow things down again, though. Hopefully that won't be too common.

On an only slightly related note, here's the reason for this delay. 20-odd hours of work and its good and done. :)

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