Cool. I'll update the prize to my sheet.Ankh-Morpork Guard said:How about a 650cr cost and a swift action to activate the weapon? Its not really a modification as much as a different type of Force Pike...also one that has actually appeared in at least one older comic, too, so its not completely unheard of.
Ankh-Morpork Guard said:drothgery:
Alrighty, took a little longer than I'd planned but here's some modifications to the R2 stats that might work for you. Let me know what you think and if it works for you.
Looking at it myself, the only real sticking point that bothers me is the Flying Locomotion. Beyond that, possibly remove the Fire Extinguisher, too. I think a good switch-out for the first might be a Secondary Battery or possibly even upping the internal storage for 5kg. Honestly, I'm not sure what else I'd do with it, as the rest of the stats strike me as fitting the standard R2 unit fairly well. Stats/skills/feats strike me as good, and its just those equipment things that get to me more than anything.
Life happens, its all good.Ampers& said:AMG, I have been gone all weekend (unexpectedly, I assure you), and haven't yet caught up with events in either thread (I am currently at work). I will do my best to get caught up ASAP, although if things have progressed too far I might have to bow out. Let me know your thoughts!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.