AuraSeer said:I haven't read the feat; does it actually say that it has a range increment? That doesn't seem like it'd have much point. If you're just throwing your opponent to damage him, you really don't care about a range penalty on your attack roll.
I'd venture to guess that the specified distance is supposed to be the maximum range, not an increment. But, I freely admit that I may have no idea what I'm talking about.
from Savage Species, page 34:
Fling Enemy (general)
You can pick up an opponent and fling it.
Prerequisites: Strength 23, Huge size, Improved grab.
Benefit: You can make a grapple check at a -20 penalty against an opponent at least two size categories smaller than you. If you succeed, on your next action you can use an attack action to fling the held opponent. The range increment for thrown creatures is 120 feet.
A creature may be thrown horizontally or vertically. If thrown vertically, it takes normal falling damage. If thrown horizontally, it takes damage as if it had fallen half the distance thrown (rounded down). For example, if a hurled orc is thrown 170 feer, it takes 8d6 points of damage.
You may also fling the creature at another creature. To do so, make an attack roll at a -4 penalty, with appropriate range penalties, against the target creature. If you hit, both creatures take the amount of damage that the thrown creature would have taken otherwise, as given above.
Man, that's just nasty. Got a flying opponent too high to reach? Grab his ground-pounding buddy ... throw the buddy up at the flyer, smackng them both for damage.
Then laugh as the ground-pounder does just that: pounds the ground, with his face. Hard.

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