Scales of War #1 Rescue at Rivenroar (Full)

Will put together a wish list.

And the round did go well, despite the first miss. When I put the character together I saw the possibility of some really high damage rounds - maybe next time.
 

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Ditto that! Three cheers for Goonalan! :D


[MENTION=17633]tiornys[/MENTION]: Maybe you should delay after me for the next action, as I will try to follow the fleeing Tomo into the corridor (should be able to reach him, as he can't be far from the corner), so you can let me make another attack, hopefully between the three attacks, we can down him together. :)

Bye
Thanee
 


Agreed! Special thanks to Goonalan since he posts more than the rest of us combined during combat :)

Thirded! It's super fun!

I just realized that I probably should saved my move, used the free shift from Luring Strike to move away the hobgoblin, then chased after the fleeing goblin. Ah well, live and learn. :)
 

Thirded! It's super fun!

I just realized that I probably should saved my move, used the free shift from Luring Strike to move away the hobgoblin, then chased after the fleeing goblin. Ah well, live and learn. :)

Alas in my other PBP, the live and learn approach is coming unstuck- they've been through three encounters and so far two PC deaths, that said marvelously unlucky.

First death failed three Death Saves in a row.
Second death critical hit from a Zombie Ogre Smash while already bloodied sent the guy to -24 HP, greater than negative bloodied.

Still they're playing Forges of the Mountain King by Goodman Games, first time I played it was a TPK, second time no problems- but it's a toughie alright.

You guys are much more cohesive, and seem to be aware of the rules, and how to use them to your end (in a good way).

Congrats, enjoying it immensely.

Cheers Goonalan.
 

I'll probably try to pop round and catch him too! That should do it.

You mean Tomo (the one off the map) or Spizz (the one still on the map)? Just wondering, since Viator is a bit far away to reach Tomo right now. :)

Just don't block E-3, please, as it is the only square Kyalia can reach without running, which will allow her to shoot down the corridor. :lol:

Bye
Thanee
 


Speaking of rules, a couple of quibbles....
How did the Goblin make it as far down the corridor as it did? Standard to shoot, move to the door, minor to open the door, ??? to move down the hall. Were you allowing a minor action in the middle of a move action, running a narrative exception, or something else?

Also, I've noticed you seem to be updating monsters to MM3 damage values (which I wholly approve of); are you also updating monster defenses and attack rates to MM3 levels? If not, Soldier enemies are going to present significantly higher threat levels than their level indicates.

Also, quit rolling max damage, dammit! I can't keep up ;)

t~

edit: hmm, maybe I shouldn't complain about rolling max damage....

more edit: also, sorry for not following your advice Thanee--I had decided to daily so I was going to just get that out of the way, but then I noticed that Velani spent her second wind, so I changed my mind, but by then I'd forgotten about the plan to kill off the annoying goblin. You might be able to take it down with a lucky round of encounter power AP twin strike, tho.
 
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