Scales of War #1 Rescue at Rivenroar (Full)

Oh hell, that sucks about your brother, Paul! Please tell him I/we're asking for him and wish him a speedy recovery!!!

As for our lvl2 characters - are you allowing us to 'bam' be lvl2 at this point or not until we take an extended rest (which is a good assumption we'll likely be doing as we return the old man to the crypt). ?

Lastly/reminder - I leave tomorrow morning for a 4-day Army conference... I'll likely be off the net during most of the day, but should have my nights free for posting. Feel free to move things along and/or bot her as/if necessary, but I really do hope to be available at least once an evening. Back home on Sunday late.

Presume in all instances until told otherwise RAW, same with Magic Items.

We'll spring Sartanian and then head back for an extended rest, although I'm a little surprised- particularly as an ex-military guy... is that it, we trudge back and hide behind the magic hopscotch door.

For eight hours.

And hope nothing comes out from any of the places we've not explored and sees all the death destruction et al...

This is a dynamic environment, sure you can head back shut the door and wish it all would go away but the reality is the chances of their not being a changing of the guard et al are slim...

Incredibly slim- you sleeping in the bad guys lair...

I take it you were just joking, right?

Right guys?

Goonalan
 

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Oh hell, that sucks about your brother, Paul! Please tell him I/we're asking for him and wish him a speedy recovery!!!

As for our lvl2 characters - are you allowing us to 'bam' be lvl2 at this point or not until we take an extended rest (which is a good assumption we'll likely be doing as we return the old man to the crypt). ?

Lastly/reminder - I leave tomorrow morning for a 4-day Army conference... I'll likely be off the net during most of the day, but should have my nights free for posting. Feel free to move things along and/or bot her as/if necessary, but I really do hope to be available at least once an evening. Back home on Sunday late.


Presume in all instances until told otherwise RAW, same with Magic Items.

We'll spring Sartanian and then head back for an extended rest, although I'm a little surprised- particularly as an ex-military guy... is that it, we trudge back and hide behind the magic hopscotch door.

For eight hours.

And hope nothing comes out from any of the places we've not explored and sees all the death destruction et al...

This is a dynamic environment, sure you can head back shut the door and wish it all would go away but the reality is the chances of their not being a changing of the guard et al are slim...

Incredibly slim- you sleeping in the bad guys lair...

I take it you were just joking, right?

Right guys?

Goonalan
 

That's sucks, [MENTION=16069]Goonalan[/MENTION] . Wish him well from me also.

Did I hear a PING??!! :)

Also, if you want a skype chat whilst going through the wiki, lemme know! Although you seem to have got the hang of it pretty quick!

Actually no- for the life of me I have no idea how to create a new Wiki page...
 

A simple [[name of new wiki page here]] on a page you're editing will give you a link to a new page of that name. You've also created a couple (like the dead book) but haven't linked to them!

Skype? :)
 

[MENTION=478]Thanee[/MENTION] just had a look at Kyalia and you might be better off taking the newer Bow Expertise feat over the Weapon Expertise (Bow) feat you have. It does exactly the same thing except gives a +1 dmg on creature with no-one adjacent to them as well.
Silly designers.
 

Presume in all instances until told otherwise RAW, same with Magic Items.

We'll spring Sartanian and then head back for an extended rest, although I'm a little surprised- particularly as an ex-military guy... is that it, we trudge back and hide behind the magic hopscotch door.

For eight hours.

And hope nothing comes out from any of the places we've not explored and sees all the death destruction et al...

This is a dynamic environment, sure you can head back shut the door and wish it all would go away but the reality is the chances of their not being a changing of the guard et al are slim...

Incredibly slim- you sleeping in the bad guys lair...

I take it you were just joking, right?

Right guys?

Goonalan

There's a rule for when you level up? I never really applied for us I guess, cause it was always just start of next session. :)

Regarding sleep: what are our options?

As I see it, we can:
(A) Press ahead, maybe squeeze in one more true battle with Freggo fighting conservatively. Eventually we'll have to sleep though.
(B) Sleep somewhere with a watch that would allow us to ambush any guard changes and whatnot. Seems risky and not very restful.
(C) Pull completely out of the caves to somewhere safe. As the magic wall didn't seem to work, that probably means just making camp topside.
(D) Sleep in the Von Jallach crypt where our rescued folks are.

No options seem that sexy to me. If I'm role-playing, we press on and damn the consequences, but that way lies death. If I'm being a gamist, leveling up would certainly make the battles easier, even if some areas that we've conquered are newly dangerous (watch that damn magic portal!). So I don't have a strong opinion on what to do.
 

Presume in all instances until told otherwise RAW, same with Magic Items.

We'll spring Sartanian and then head back for an extended rest, although I'm a little surprised- particularly as an ex-military guy... is that it, we trudge back and hide behind the magic hopscotch door.

For eight hours.

And hope nothing comes out from any of the places we've not explored and sees all the death destruction et al...

This is a dynamic environment, sure you can head back shut the door and wish it all would go away but the reality is the chances of their not being a changing of the guard et al are slim...

Incredibly slim- you sleeping in the bad guys lair...

I take it you were just joking, right?

Right guys?

Goonalan

THIS is my worry. Any rest we take means we seriously lose the element of surprise. But our defenders are all kinds of beat up. Do we completely clear this level (and possibly the room above Deadeye's lair: the spiral staircase) and then set up some kind of watch/guard on the room leading down so we can take out anyone that ventures up? Viator only needs 4 hours anyway in which he is fully aware of his surroundings, so i could actual be on full watch whilst others get their 6 hours sleep in rota.

Just my 2p
 

[MENTION=478]Thanee[/MENTION] just had a look at Kyalia and you might be better off taking the newer Bow Expertise feat over the Weapon Expertise (Bow) feat you have. It does exactly the same thing except gives a +1 dmg on creature with no-one adjacent to them as well.

That does sound like a good idea.

Where is that feat from? It doesn't sound familiar.

Silly designers.

Yeah, especially when it comes to those Expertise feats... the existance of which alone is just to "repair" the broken monster defense progressions.

Weapon/Implement Expertise - Versatile Expertise - Bow Expertise ... :lol:

Bye
Thanee
 

I think it's from Heroes of the Fallen Lands and Heroes of the Forgotten Kingdoms. The new stuff.

Bow Expertise

Benefit: You gain a +1 feat bonus to weapon attack rolls that you make with a bow. In addition, you gain a +1 bonus to the damage roll of any weapon attack you make with a bow against a single creature that is not adjacent to any other creature. Both of these bonuses increase to +2 at 11th level and +3 at 21st level.
 

Thanks! :D

This is even better than the "old" Expertise (which only increased in bonus at 15th and 25th level).

Also, RAW, the two stack (the "old" Expertise is not a feat bonus, but untyped - unless some errata changed it, of course). :p

But I suppose only one Expertise feat can be applied. ;)

Bye
Thanee
 

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