lutecius
Explorer
My campaign is the opposite. Men and women have comparable access to positions of power but most cultures have defined gender roles.My campaign is somewhat of a compromise -- baseline is patriarchial, with male primogeniture assumed for example as part of the faux Western European medieval-ish setting, but there are plenty of female warriors, etc.
Female warriors are unusual even though some excel in combat. Likewise, male sorcerers are less common than sorceresses and magic is considered unmanly in some places. Of course, this doesn't apply to adventurers (who are unconventional by nature) and has no mechanical impact.
Sexuality tends to be more explicit (and less vanilla) in our games but we don't dwell on it too much either and above all, we don't use 1st person.Similar for me, but there have been some PG-13 scenes. One of the male players does like to hit on female NPCs pretty often, but usually either nothing happens 'cause they're not interested (ah, realism!) or we jump cut to after wards and I let people assume what happened.
So it's "Lothar the Bard & Darr the Barbarian *** the tavern wench *** and *** with *** while Crystara the Paladin is at the temple" ,
not:
player1: we would like to *** you ***, tavern wench.
player2: and *** too!
dm (with a falsetto voice): with *** ?
player3 rolls eyes
Believe me or not, the former is less creepy

Last edited: