Flexor the Mighty!
18/100 Strength!
Thanks for the tips. I was looking for an overview of the basic plot and what type of adventures make up the modules, combat or heavy RP and stuff. I'll give Piazio a check. Thanks for the info all.
Flexor the Mighty! said:Any clue if Age of Worms will be released in collected form?
Flexor the Mighty! said:Well that sucks, since it pretty much means I won't be able to run it, 85 bucks is a bit too much for the mags by themeselves as I would only be using the one part. The concept of a 1-20 adventure that isn't one mega dungeon is pretty cool, and since it is all over Greyhawk that is another bonus.
How come all the issues aren't available as .pdf? What is the policy on the .pdf copies? Do you have to wait until you get the go ahead or sell out of physical copies of the magazine?
In any event thanks for the replies, very cool of you to reply to my ramblings.
James Jacobs said:Our licence with Wizards of the Coast = we have to wait for an issue to sell out of its print run before we can put an issue up as a PDF. It's going to take some time for us to sell out of the 12 Age of Worms issues, and we won't sell out at all the same time. Waiting to get the Age of Worms in PDF will probably be a longer wait than for the Hardcover. The same goes for Savage Tide (the 3rd Adventure Path, which we just started printing in Dungeon).
Olgar Shiverstone said:Better yet, how much green do we have to raise to get Age of Worms made as a single-player party-based CRPG?
James Jacobs said:THAT... would be pretty awesome. One, please!
Obsidian is making the game.dungeon blaster said:maybe someone can do it in NWN2? Anyone work at bioware (or whatever company is designing the game)?