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Shades of Netheril (Forgotten Realms) (268)

characters

Ok, so far all characters are acceptable, except jemal's. Jemal just has to redo his character with 40 points instead of 55 and all problems are solved.

I will warn you all now that I plan on making this a fairly high magic campaign, and that i will be fudging with XP because the level advancement system of 3rd ed. just ticks me off. I will also be a little easier than the rules allow on multi-classing because it is ridiculously weak as is. There may be some other house rules I'm using, but I can't think of any of the important ones right now (other than stating spells memorized/known before you begin adventuring)
 

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hmm...
Fgtr2
Rngr1/fgtr1
Brb1/Src1
Cleric2

We should be good as long as we don't find any traps. Of course, without a rogue, we won't be "Finding" traps as much as they'll be "Finding" us.
 


Jemal said:
hmm...
Fgtr2
Rngr1/fgtr1
Brb1/Src1
Cleric2

We should be good as long as we don't find any traps. Of course, without a rogue, we won't be "Finding" traps as much as they'll be "Finding" us.

At least we have plenty of hit points to soak up the results of being found!

And maybe we can persuade Uriel to take some levels in Rogue. After all, Jasper will be in light armour all the time anyway :)
 

whoops, didn't see your last post before I hit send. Sorry.

So, we're reducing it to 40 points, eh? OK then lets try this :


Alexander Zacharius, Human Fgtr L.2
ALIGN : CG
Str: 16 Dex: 16 Con: 14 Int: 12 Wis: 14 Cha: 12

HP: 22 AC: 20 Initiative: +3 Movement: 20
Saves : Fort +4; Reflex +3; Will +2

Armor Check penalty: -5
ARMOR
MW Breastplate (+5 AC; max dex +3; check penalty -3)[30 Lbs]

SHIELD
Large Steel Shield (+2 AC; check penalty -2)[15 Lbs]

WEAPONS
MW Bastard Sword (+7 to hit, 1d10+3 damage)[10 Lbs]
LongBow (+5 to hit, 1d8 damage)[3 Lbs] /w 20 arrows(see Equipment)

EQUIPMENT
Backpack [2 Lbs]; 20 Arrows [3 Lbs]; Everburning Torch [1 Lb]; 50' Silk Rope [5 Lbs]; 17 GP

Total weight carried : 69 Lbs

FEATS
Exotic Proficiency(Bastard Sword), W. Focus (B. sword), Quick Draw, Dodge

SKILLS
Spot : (Ranks=2.5, total +4)
Listen : (Ranks=2.5, total +4)
Diplomacy : (Ranks=2.5, total +3)
Climb : (Ranks=5, total +8)
 


well goodbye for tonight

just so everyone knows, i have to get to bed, relatives coming over and house must be spick and span for thanksgiving, thank you to everyone who is showing up.
 


Just a couple opinions:

a party of 4 is awful small in a PbP adventure: the likelihood of 1 or 2 of them gone or unavailable to post when you need them to is incredibly high.

Since you're new to the boards, and the players don't have any bg on you and your styles, could you go into a bit of how you're planning on running it?

a) How fast of pace? How often do you anticipate posting and moving the story along? Will you wait for all players to post before moving on, or a majority, or one?
b) Will you be using mapping?
c) How will combat run? With initiative, etc?
d) How long do you anticipate the game might run? Very few PbP's actually finish - do you have months committed to see it thru?

I'm sure therte's many more, but these things work best when they are discussed ahead of time before jumping into the game.

Wish you the best of luck in this unique gaming medium. :)
 

Finished

S: 12 4
I: 12 4
W: 18 16
D: 14 (12 +2) 4
CN: 12 (14 -2) 6
CH: 14 6

Arcanra Devradora
Male
Moon Elf
Cleric 2 Sehanine Moonbow
CG
HP: 16
Domains: Elf (Free Point Blank Shot Feat)
Illusion (Cast Illusion Spells at +1 Level)
BAB: +1

Saves: F/R/W +4/+2/+7

Languages: Draconic, Elven, Common


AC: 18 (5 for chain, 1 for shield, 2 for dex)

Melee +3 Attack, MW Longsword, 1d8+1 Damage, crit 19-20

Ranged +4 Attack, MW Longbow, 1d8 Damage (+2 at PB)

Skills (15 Points)

Knowledge Religion +6 (5 ranks)
Concentration +6 (5 Ranks)
Diplomacy +5 (3 ranks)
Sense Motive +5 (1 rank, CC)
Listen +6
Spot +6
Search +3

5'7"
125 lbs
Blond Hair/Blue Eyes

Elven Qualities

Low Light Vision
+2 to Search, Spot and Listen Checks
Immune to Magic Sleep
+2 on Will Saves v. Enchantment Spells
Prioficiency with Longsword and Longbow

Feats:

Point Blank Shot
Spell Casting Prodigy

Spells per day: 4/3+1
DC: 15+ spell level

Commonly Carried:

0: Detect Magic x2, Read Magic, Light
1: Cure Light Wounds x3, Silent Image

Equipment

Chain Mail
Small Steel Shield
MW Longsword
MW Longbow
20 Arrows
Silver Holy Symbol
Explorer's Outfit
Backpack
3 days rations
3 Sunrods
3 tindertwigs
2 oil flasks
scroll case (3 sheets parchment)
Waterskin
vial of ink

16gp
9sp
11cp

Arcanra was born a simple elf in Cormanthor. Not happy with living in the forests, he decided that seeing the world and exploring the secrets that Faerun had to offer would be far more exciting. Not interested in magic per se, but interested in divine mysteries, he was drawn to the worship of Sehanine, for she reveals the mysteries along life's path to only those who are capable of unlocking the doors and opening the veils that she places before you in the road. Such it was, when he announced to his parents that he was travelling. Not only travelling, but going to spend time among the other races and cultures, in an attempt so see what Sehanine has in store for him. Unusual for an elf, Arcanra is not aloof in his dealings with others, but his worship of Sehanine and her cryptic way of passing on information to her followers has rubbed off on Arcanra, and he occasionally lapses into cryptic speech that is slow and deliberate.
 
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