Shadow in the Sky, Chapt 1 of TRM's Second Darkness [IC]


log in or register to remove this ad

Dr Simon

Explorer
"That's...terrible!" says Tolly, truly horrified by such a fate. "But... perhaps you could try a different endeavour to painting? Maybe I could help you find something to stop you... you..." Tolly can't even bring himself to mention fading away. He looks across at the commotion at the bar with a frown. "Perhaps a bar fight might inspire you? Looks like one about to kick off." He scans the room for his friend Ti Chan. "Me, I think I'll avoid the barbarian contingent and try the Golem game before they wreck it! Care to join me, friend?"

Regardless of the gnome's response, Tolly skirts the trouble at the bar and joins in a few hands of Golem when an opening appears.

[SBLOCK=OOC]
Going to use Bluff (+7) when gaming. No ranks in Profession (gambler), revert to Wisdom bonus +0.

Perception check +4 if needed when he looks out for Ti Chan. If Ti becomes embroiled in the trouble at the bar, Tolly will look for a way to help his friend, otherwise he avoids it if at all possible...
[/SBLOCK]
 

Voadam

Legend
Cur?!

Meanwhile, on the casino floor, Chan Ti sees the bigger robed man grab the dark-haired one by the shoulder and turn him around. "Unhand me, cur. It will take more then broken pottery to impress me." With that said, the mage tries to free himself of Voadam's hand and back away from him.

Voadam's grip tightens as he looms up to his full height "Cur?! Whelp don't poke the big dogs if you don't want to get bitten. I am the Green Wizard of Althora. I am a Brother of the Wolf. I've staked vampires, hunted demons, and snapped the neck of a warlock with my bare hands. I will brook no insult from a nameless pup like you. By Aegir's briny hall you will cry my pardon or there will be blood for honor."
 

The Rolling Man

First Post
[sblock=Ambrus]As the exchange between the wizards heats up, Tosh's sharp ears pick up a sound it had been waiting for : the sound of numerous wooden chips being dropped on the floor. The little dragon thinks the sound came from the general area where the one-eye woman went and it also remembers the parchment's warning. (OOC : this is a surprise round and you won the initiative)[/sblock]

[sblock=Ghostcat]As the exchange between the wizards heats up, Chan Ti's sharp eyes allows him to notice the unusual behavior of the group of gamblers located on the other side of the central podium. Chan Ti first sees a woman with curly black hair and an eyepatch hiding her right eye drop a large amount of gambling chips on the ground. Just as this happens, the rough-looking sailors surrounding her draw their clubs and close their eyes. Chan Ti also notices that the woman has a scroll in hand and appears about to chant some magical words. (OOC : this is a surprise round and you won the initiative)[/sblock]
 

Ambrus

Explorer
[sblock=TRM]The wily bonewyrm isn't certain what's about to occur, but it doesn't wait to move. Trusting that the escalating wizardly dispute has most patrons and staff distracted, the tiny dragon tucks its wings tight against it's body and scurries stealthily through the shadowy tangle of furniture and humanoid legs towards its mark. Once under cover, the malicious little creature closes its glowing red eyes and waits a few moments for the shouting and screaming to start.

OOC: Move equivalent action to move stealthily to a concealed spot adjacent to the noble woman. Free action to close its eyes. Hopefully, everyone is already suffering perception penalties for being distracted. Trusting that whatever happens next will further distract and occupy the woman's minders, Tosh will take advantage of the chaos to secretly snatch as many valuables from the unaware woman as it can get its claws on.[/sblock]
 

The Rolling Man

First Post
The blinding fires of 'hell'

OOC : I'm going to NPC Chan Ti until I hear from you again ghostcat.

[SBlock=Ambrus]Tosh stealthly moves out of his hiding spot and it isn't long before hell litteraly breaks loose in the gambling hall.[/Sblock]
The gambling continues at the Gold Goblin when, suddenly, a woman cries out above the murmur of the crowd. "IT'S HAPPENING NOW, ANGVAR !" With that, most people in the Goblin turn to look at her, a woman with an eye patch over her right eye. This proves to be a bad idea since she quickly finishes reading a scroll and the nearess coal brazier erupts in a burst of flashy, fiery, colored aerial lights. The crowd cries out in surprise and anger at the blinding lights. The one eyed woman once again manages to get herself heard over that ruckus. "ALL RIGHT, FOLKS! DROP TO THE GROUND AND DON'T TRY ANYTHING STUPID AND WE MIGHT LET YOU LIVE." Blinded, most people are inclined to obey. The two bouncers guarding the chest on the central podium seemed to have been able to shield their eyes but three rough looking sailors surrounding the one-eyed woman move to attack them with saps in hand. A fourth sailor moves next to the blinded bouncer at the entrance.

combat : Tosh and Chan Ti closed their eyes so they automatically succeed their will saves. Kronk and Rorgnar are within range and los but they get +2 for being in another room. Kronk rolls 16+5=21, success ; Rorgar rolls 4+6=10 and is blinded for 4 rounds ; Tolly rolls 8+0=8 and is blinded for 4 rounds ; Voadam rolls 11-2=9 and is also blinded.

Voadam can barely see anything after the light display and, before he can react, he hears the mage recite a few arcane words. The effects of his spell aren't apparent. It seems like the mage was affected by the blinding spell too. "Some more warning in the future. Argghh, I can't see anything!" He says.

Chan Ti sees this as an opportunity to prove to the staff of the goblin that they were wrong in not hiring him as an additional guard. He moves next to the podium and lands a swift kick on one of the thieves' chest. The sailor cries out in pain but is still standing. combat : Chan Ti makes an unarmed attack and rolls a 16+1=17 which hits for 4+1=5 points of nonlethal damage. The monk isn't hitting to kill yet.

In the Goblin's Tankard, the bright flash blinds both Rorgar and the Ulfen that was talking to them. The others were farther in the room and didn't see the light directly. "Traitorous dog, uzing magicks on me !" Even if it's obvious that Rorgar is also affected, the Ulfens don't seem to need more reasons then that to start a fight. The blinded man try to grab Rorgar but the strong druid manages to repel him. One his companion charges and punches Kronk in the face. The 2 others move to surround the blinded druid. Rorgar feels one attack coming and avoids it but the other man puts his fist right on the half-orc's nose. combat : 1 ulfen charges and hits Kronk for 5 points of nonlethal damage. The talking (and blinded) one makes a CM check but fails to start a grapple. The other 2 attack Rorgar. One misses and the other one crits for 6 point of nonlethal damage.


Initiative:
Dark-haired mage (Angvar ?) 21 (blind)
Chan Ti 21
Ulfens 18 (one is blinded)
Stopping here
Tosh 17 (stealth)
Tolly 17 (blind)
One-eye woman 16
Kronk 16 (5 points of nonlethal damage)
Sailors/Thieves 14 (one of them has 5 points of nonlethal damage)
Bouncers 12 (4 blinded, 2 still seeing)
Voadam 7 (blind)
Rorgar 5 (blind, 6 points of nonlethal damage)

Really bad start for Rorgar, sorry :p. Oh and the gnome next to Tolly appears to be blinded too if that matters.



Map (The blue areas are where the crowds and/or tables are. It's difficult terrain and provides cover.)
 
Last edited:


Dr Simon

Explorer
Self-preservation instincts kick in.

Squeezing his eyes tight shut, Tolly uses touch to duck under the gaming table. Here he stays, blinking hard to try to get his sight back.

[sblock=OOC]
Hide under table until blindness wears off.
[/sblock]
 

Walking Dad

First Post
"Let us go! We were attacked, too!" He shouts at the ulfen before the druid changes into some kind of hyena and growls to keep them away.
 

Mark Chance

Boingy! Boingy!
"Let us go! We were attacked, too!" He shouts at the ulfen before the druid changes into some kind of hyena and growls to keep them away.

"Aye! Let's lay into these squirrel-lovers!"

Kronk lashes out wildly with his waraxe, twisting it so that the flat of the blade comes into play. His attack is clumsy, but obviously powerful.

[sblock=Kronk's Rolls]
1d20-2=11, 1d10+5=9
[/sblock]
 
Last edited:

Remove ads

Top