CM
Adventurer
Couple of other things I have been pondering:
Side note: I wonder if the Hinder action or some variation will be returning in the DMG? I was fond of that.
- Should the Spirit World Ambassador's sanctuary effect extend to fey as well? They are often heavily associated with spirits.
- Should the companion be fey or undead? Does the monster manual have any incorporeal creatures that aren't undead? (I haven't gotten my copy yet).
- Should the spirit type and boon be swappable during a short rest instead of long? Or should that be tacked on to the feat?
- Will probably add language to the Stalker Spirit's description stating that it can use the Help action to aid a creature's attack roll or physical skill check only.
Side note: I wonder if the Hinder action or some variation will be returning in the DMG? I was fond of that.
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