Tetsubo said:I require the spellcaster to have a physical part of any creature they want to change into as a focus. Polymorph or Shapechange...
That's a pretty cool idea. I like it!
Tetsubo said:I require the spellcaster to have a physical part of any creature they want to change into as a focus. Polymorph or Shapechange...
Which of course means there will be a market for such parts. Not really a solution that effectively limits the spells in a meaningful way.Tetsubo said:I require the spellcaster to have a physical part of any creature they want to change into as a focus. Polymorph or Shapechange...
Tetsubo said:I require the spellcaster to have a physical part of any creature they want to change into as a focus. Polymorph or Shapechange...
Jhaelen said:Which of course means there will be a market for such parts. Not really a solution that effectively limits the spells in a meaningful way.
I'm not convinced of that. Buying a spell component pouch will already get you lots of monster parts dirt-cheap.Tetsubo said:It gets very pricey to buy the rare and powerful monster bits.
Jhaelen said:I'm not convinced of that. Buying a spell component pouch will already get you lots of monster parts dirt-cheap.
Unless you add the requirement that you need a large part (say, a pound) of the monster, there's no reason it has to be expensive since you could supply thousands of casters after slaying a single monster.
Another hint that monster parts shouldn't really be that expensive is dragonscale armor.
But, hey, if you think it works for you, give it a tryAfter all, in my campaign, I allow my players to sell impressive monster trophies for good prices even though there is no explicit magical use for them.