Sharn: Beneath The Towers OOC [FULL]

Vargo, you read my mind. I am completely up for contributing for a wand of repair light damage. And I think perhaps my trustworthy ally, Coal would be as well.
 

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Harvey said:
Tailspinner
Corrections:
-- looks like you only spent 25 of your 30 skill points

This was actually my fault. I failed to note which ones were cross-class skills. I added a 'cc' notation to those that are cross-class skills. The points are actually distributed correctly.

Harvey said:
Other notes:
-- need you to select your additional 3 languages

I added these.
 

Tailspinner said:
This was actually my fault. I failed to note which ones were cross-class skills. I added a 'cc' notation to those that are cross-class skills. The points are actually distributed correctly.

Ah, I got it. Cool!
 

Well, since you all are chipping in together to purchase wands, then I think it's safe to assume you all know each other before the first adventure. :)

How's this for a bare-boned backstory:
For various reasons that only your characters know, Eldon and Coal, Ka'ash, Liu, and Wan-Tan all find themselves in Redblade's Tavern. Redblade's is a meeting place for adventurers in the Deathsgate region of Sharn. On the wall are postings where adventurers are wanted. Normally, adventures in the area are tasked out to the Deathsgate Adventurer's Guild, however, occasionally there are jobs "beneath" them (i.e. stat-wise, membership for the Deathsgate Guild are minimum 2nd-level characters, and these adventures would be for 1st-level characters). These jobs are posted on the common board at Redblade's. The five of you all apply for the same job, and get to know each other over the course of carrying out the adventure. It is strictly a retrieval mission in the Cogs, and it pretty much goes without a hitch. You are given a reward, which constitutes 900 gp each (which is part of your character builds). In spending the reward, you go to Fixer's shop, where you meet him. Fixer, longing to get out from behind the counter, decides to hand off the day-to-day operations of his shop to his warforged assistant and joins you.
 

Nice, but I have to add that Fixer´s shop still has a very limited supply: Only scrolls and potions. That's all I can make yet. Tough He'd like to start a buy and sell of various magic items, Fixer still lacks the capital to do so. He wants to adventure to learn how to forge better items and to earn money for his business. Also, almost everything he made got sold just recently, he may still have a couple of scrolls (or it would be unbalancing for him to have a full stocked store) and that could account for the 1025gp capital that he starts with.

When Fixer has to leave the shop, he leaves it in charge of Blix. Blix is his goblin assistant/apprentice/roommate. Fixer saved him from a wrongful accusation that was about to end in his lynching and now Blix is fiercely loyal to him. He also is remarkably intelligent and interested in the Artificer's way, tough he is still working towards level 1.

I'd also like to discuss the possibility of using the shop to dispose of part of our eventual loot. Maybe the DM takes it and during the next adventure, when the items get bought he gives the party the full price. This would be a good compromise, I think. We get 100% instead of 50% for the items, but have to wait for them to be sold.
 

Fixer's Shop
Fixer's Shop is a small piece of real estate located in one of the danker areas of Deathsgate. Run by the warforged Fixer and operated by his goblin assistant Blix, Fixer's Shop has very little in the way of inventory; a fact that his neighboring shops Dark Words (who specialize in scrolls) and Bottled Silver (who specialize in potions) use their connections to make sure of.

P0L said:
Nice, but I have to add that Fixer´s shop still has a very limited supply: Only scrolls and potions. That's all I can make yet. Tough He'd like to start a buy and sell of various magic items, Fixer still lacks the capital to do so. He wants to adventure to learn how to forge better items and to earn money for his business. Also, almost everything he made got sold just recently, he may still have a couple of scrolls (or it would be unbalancing for him to have a full stocked store) and that could account for the 1025gp capital that he starts with.

Fixer definitely does not have a fully stocked store. In fact, he sold all of his stock to a group of 5 adventurers recently. Realizing this, he decided to join them to get more funding. Currently, there is little there besides the shelves.

Operating the shop does come with expense, though. In that area of town, a permit to sell wares runs 1 sp. Taxes on the shop come to 4 gp a month. So, P0L, in order to keep the shop, you will need to subtract these values from your inventory.

P0L said:
When Fixer has to leave the shop, he leaves it in charge of Blix. Blix is his goblin assistant/apprentice/roommate. Fixer saved him from a wrongful accusation that was about to end in his lynching and now Blix is fiercely loyal to him. He also is remarkably intelligent and interested in the Artificer's way, tough he is still working towards level 1.

Blix, Male Goblin Expert 1: HP 6; Init +1; Spd 30 ft; AC 12 (touch 12, flat-footed 11); Base Attack +0; Grp -4; Atk +0 melee (1d4/1d4 quarterstaff); SA darkvision; AL NG; SV Fort +0, Ref +1, Will +2; Str 8, Dex 12, Con 10, Int 10, Wis 10, Cha 8.
Skills: Bluff +3, Craft (Armorsmith) +2, Craft (Weaponsmith) +2, Diplomacy +5, Hide +5, Knowledge (history) +4, Knowledge (local) +4, Profession (storekeeper) +4, Sense Motive +2
Feats: Negotiator
Languages: Common, Goblin
Possessions: clothing, quarterstaff

Blix is currently an NPC, and as such will pretty much remain at 1st level unless you gain the Leadership feat or some other method in-game to gain him as a follower.

P0L said:
I'd also like to discuss the possibility of using the shop to dispose of part of our eventual loot. Maybe the DM takes it and during the next adventure, when the items get bought he gives the party the full price. This would be a good compromise, I think. We get 100% instead of 50% for the items, but have to wait for them to be sold.

I like this idea... a nice way to handle getting rid of the more mundane loot. However, due to its location and relative clientele, any piece of equipment above 150 gp, any scroll above 2nd-level, or any potion above 1st-level is going to be really hard to get rid of. Now, there will be a chance to sell items better than described above, but the chance will only come from the fact that there is an adventurer's guild nearby. I will basically roll to determine how quickly an item moves. For selling price, Blix is going to sell the items at 75% their price in the DMG, with modifiers based on his Diplomacy roll. If Fixer is selling the items, then he can sell them at 100% with midifiers based on his Diplomacy roll. Basically, if you really want to sell the item at standard price, you will have to work for it :) Anything not classified as a weapon, armor, scroll, or potion (such as books, wands, rings, or unique items like tapestry, candlesticks, and the like) will not be able to be sold in the store.

And, with that, looks like Fixer's shop is open for business!
 

Fixer

Fixer.jpg


The shop looks fine harvey. Here I was killing some time doing some sloppy photoshop....
 

That's awesome and hilarious at the same time (hilarious because it's so anacronistic... unless Goodwrench exists in Eberron :) ) Where did you get the shot of the warforged?

BTW, your character is approved. Feel free to post him in the Rogue's Gallery thread, though if you could match the format of the other characters, I'd appreciate it!

http://www.enworld.org/showthread.php?t=125375
 

He, the pic of the warforged I found on the Art forums. It really is a drawing from Dungeon Magazine 115, with some cammo job photoshopped on it. Drew an apron and pasted a wrench and voila!

No problem in matching the other sheets format, but, I'm having trouble getting the spacing right for the tables. On Notepad the columns are all aligned, but when I paste it here it gets f*d up.

When would we start? are you waiting for me?

This afternoon when I get home I'll do the sheet to my best ability.

Saludos : P0L
 

P0L, don't forget about the code tag - if you put a [ and then 'code' and then ], you get the proper spacing like what we have, just don't forget to close it with a /code section
 

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