Sharn: Beneath The Towers OOC [FULL]

Tailspinner
Corrections:
-- looks like you only spent 25 of your 30 skill points
Other notes:
-- need you to select your additional 3 languages

With those mods, plus whatever you decide to do for potions vs. wands, you can post your character in the Rogue's Gallery.
 

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khavren
Corrections:
-- Experience for a 2nd level character is 1,000 not 2,000
-- Your base saves are all +3, not +2, wich also increases the totals for saves
-- Your skill points should be 20 for 2nd level, not 16, so that gives you another 4 SP to spend
-- There are some errors to the gp value for your gear (Monk Outfit for free, silk rope 10 gp, trail rations 5 sp), but the total gold you have left is correct.
-- One of your feats will need to be swapped out (either Exotic Weapon Prof or Dodge). For a second level monk, you can only take either Combat Reflexes or Deflect Arrows as feats. I'd recommend swapping out Dodge.

With those mods, plus whatever you decide to do for potions vs. wands, you can post your character in the Rogue's Gallery.
 

P0L said:
Weapon:
Hvy Crossbow +3 attack 1d10 damage x2 on a 19-20
Wrench (Club) +0 attack 1d6 damage x2 on a 20

Let me just say that now I have this image of a huge warforged going into battle with a crescent wrench! Quite hilarious, but oddly very appropriate!

Everyone
I know it might seem like I am chomping at the bit to get the adventure started, but I also do not want you to feel rushed in fleshing out your characters. If you plan on building a coherent background for you all, I have no problem postponing the start of the campaign until later in the week. My desire to launch the campaign today was more a logistics decision than anything else (am on a boring business trip & have a lot of time I can dedicate to launching the campaign).

Thoughts?
 

Harvey said:
Hi2) How will Liu, a human raised by elves, feel about Ka'ash?
3) Will either of the female characters fall for the handsome Eldon?
4) How will Peaches the Cat take to Kip the Dog?

Do you want answers to these? :)
 

Vargo said:
Do you want answers to these? :)

The first three are just things to keep in mind when IC, but as for #4 I'd rather not need to build in a literal cat fight in game :) Actually, joking aside, I put #4 out because I have a feeling that there will be times I will forget the PC's familiars and animal companions unless I do something like this to keep them in the foresight of my mind.
 

Two-Gun Kid said:
As Coal: If my master sees it as worthy, I will submit my 400 gold to the cause. If he does not wish it to be so, you must seek another path to reach your destination.
As Eldon: Perhaps it would be wise, Coal, to spend at least half that on some restorative oils for yourself. Your prowess never ceases to amaze me, but I never want to be left in a position where I would have to try to drag..er..carry you somewhere to get you fixed. Oh, and hold on to one of these....just in case.

Eldon hands you a potion of expeditious retreat. While doing so, there is a bit of a meek, aplogetic look on his face which slowly shifts to a sly grin.
 


Well, that makes five of us - dunno if Fixer is in or not. However, a second opportunity lies ahead...

If we can pool 1500gp instead of 750gp, we can get a wand of cure light AND a wand of repair light damage for the warforged party members.

I still think everybody should carry at least one potion of Cure Light Wounds - it can do in a pinch for a warforged - but I'd be willing to drop my other potion and up my contribution to 350gp if we're going to get both.
 

Yes, I'll chip in for the wands. In a few levels I'll be MAKING the damn wands.
As for using them, I got a +7 in Use Magic Device, its still low, but I can manage the DC20 I need to activate a wand.

I also can make and use low level potions and scrolls, tough I think I need an alchemist lab... I have to check on how much are those.

To your questions:

Fixer knows that most warforged are content to be in a servitude position, its in their nature. He is adamant (or mithral :p ) tough, about warforged rights to be treated respectfully and to do whatever they want. He's heard the Lord of Blades preaching and he thinks hes just another lunatic gathering mindless followers, to bind them to his service as he acuses humans of doing. So dont be afraid of Fixer trying to "liberate" fellow warforged, but he may get in a fight on the side of a mistreated one.

The Wrench
Fixer isnt that strong, but when things get close and personal he uses his lucky wrench. That very same one that he used to tune the huge engines in a siege against the Karranthi army. ;)
 
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Crap, I had to RUN last night, so I asked my younger brother to finish the last touchs on the sheet and post it.

I see now that he may have done a poor job...:uhoh:

I'll see it corrected as soon as I get home this afternoon
 

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