Sharn: Beneath The Towers OOC [FULL]

Fixer

I'll make the sheet as soon as I get to my Eberron books at home this afternoon.

How to meet the party? Well, they have Fixer's adress. The employer or any other member who lives in Sharn can know him as a potential adventurer.
 

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Fixer

I'll make the sheet as soon as I get to my Eberron books at home this afternoon.

How to meet the party? Well, they have Fixer's adress. The employer or any other member who lives in Sharn can know him as a potential adventurer,
 

Fixer

I'll make the sheet as soon as I get to my Eberron books at home this afternoon.

How to meet the party? Well, they have Fixer's Shop adress. The employer or any other member who lives in Sharn can know him as a potential adventurer. Fixer is ready to leave the shop in the hand
 

Fixer

I'll make the sheet as soon as I get to my Eberron books at home this afternoon.

How to meet the party? Well, they have Fixer's Shop adress. The employer or any other member who lives in Sharn can know him as a potential adventurer. Fixer is ready to leave the shop in the hands of his goblin assistant/apprentice/friend/roommate Blix,
 


On skill points:

4 (druid) + 2 (int) + 1 (human) = 7 * 5 = 35, unless I'm wrong...

Code:
Name: Liu Xie
Region: Aerenal
Class: Druid
Race: Human
Size: Medium
Gender: Male
Alignment: Neutral Good
Deity: 
Level: 2
Exp: 1,000

STR 12 (+1)        (4 pts)
DEX 14 (+2)        (6 pts)
CON 12 (+1)        (4 pts)
INT 14 (+2)        (6 pts)
WIS 16 (+3)        (10 pts)
CHA 10 (0)         (2 pts)

HP: 18
AC: 16 = 10 + 4 (armor) + 2 (dex)
   Flat-footed: 14
   Touch: 12
INIT: +2
BAB: +1 (melee: +2, Ranged +3)

Fort:  +4 = +3 (base) +1 (ability)
Ref:   +2 = +0 (base) +2 (ability)
Will:  +6 = +3 (base) +1 (ability)

Spells Per day/DC: Level 0: 4/13, Level 1: 3/14

Standard memorization:
Orisons: Cure minor wounds, Detect Magic, Naturewatch, Create Water
1st level: Omen of Peril, Shilleagh, Entangle

Weapon:
Scimitar               +3 attack     1d6+1 damage      x2 on 18-20
Shortspear             +2 attack     1d6+1 damage      x2 on 20
Shillelagh             +3 attack     2d6+2 damage      x2 on 20
Shortspear (thrown)    +3 attack     1d6+1 damage      x2 on 20    20' range increment
Sling                  +3 attack     1d4+1 damage      x2 on 20    50' range increment


Armor:
Leather               +2 AC  -0 Check Penalty  +6 Max Dex Bonus
Heavy wooden shield   +2 AC  -2 Check Penalty

Languages: Common, Sylvan, Elvish, Orcish

Abilities:
-- +2 to all Survival checks made in the wilderness due to synergy with Knowledge(Nature)
-- Spontaneous casting (convert memorized spell to summon nature's ally)
-- Can't cast Evil spells
-- Wild Empathy (Improve relations with animals, +2 bonus due to 5 ranks in Handle Animal)
-- Woodland Stride (Move through any natural growth without taking damage or slowing movement)
-- Animal companion (Dog, riding - knows the tricks Attack, Come, Defend, Down, Heel, Fetch, and Track)

Kip - Medium Magical Beast, HD: 2d8+4, HP:13, Init +2, Speed 40', AC 20 (+4 Armor, +4 Natural Armor, +2 Dex), Touch: 12, Flat-footed: 18, BAB: +1, Grapple: +3, Attacks: Bite +3/1d6+3+trip attack, Space: 5', Reach: 5', Special Qualities: Low-light vision, scent, link, share spells, Fort: +5, Ref: +5, Will: +1, Str: 15, Dex:15, Con:15, Int:2, Wis:12, Cha:6, Skills: Jump +8, Listen +5, Spot +5, Swim +3, Survival +1, Feats: Alertness, Track

Feats:
-- Spell Focus(Conjuration)
-- Augument Summoning

Skill Points: 35          Max Ranks: 5/2
Skills:            Total  Ability  Ranks  Misc
Concentration      +6     +1       +5
Handle Animal      +5     0        +5     +4 with animal companion for a total of +9
Knowledge(Nature)  +11    +2       +5     +2 (Druid) +2 (Synergy: Survival)
Listen             +8     +3       +5
Spellcraft         +7     +2       +5
Spot               +8     +3       +5
Survival           +9     +3       +4     +2 (Druid)
Language (1, Orcish)

Starting Gold: 950gp
Equipment:
-- Masterwork cold iron Scimitar    4.0 lb     330 gp
-- Silvered Shortspear              3.0 lb      91 gp
-- Sling                              - lb       - gp
-- 20 bullets                      10.0 lb       2 sp
-- Leather armor                   15.0 lb      15 gp
-- Heavy wooden shield             10.0 lb       7 gp
-- 2 potions cure light wounds        - lb     100 gp
-- Backpack                         2.0 lb       2 gp
-- Bedroll                          5.0 lb       1 sp
-- 2 winter blankets                6.0 lb       1 gp
-- Caltrops                         2.0 lb       1 gp
-- 7 days trail rations             7.0 lb      35 sp
-- Signal whistle                     - lb       8 sp
-- Chain shirt barding             25.0 lb     200 gp
-- Identification papers, with picture           3 gp


Total Weight: 64 lbs
Total Money: 245 gp, 4 sp

Max Weight:  33 light   66 medium    100 heavy

Age: 19
Height: 5'4"
Weight: 115 lbs
Eyes: Kaleidoscope
Hair: Dark Brown, braided
Skin: Pale

Appearance:
Liu is an average-looking woman with only one distinguishing trait - her eyes. From a distance, it is hard to tell what color they are, as they seem to be eternally sparkling. Up close, someone who looks notices something amazing or disturbing, depending on who is looking - her irises sparkle and change color in the exact same way that a child's kaleidoscope toy might... Other than that distinctive feature, she is an average-looking woman, who wears her hair in long braids.

Personality:
Liu is patient and soft-spoken, but those who would succeed would do well to listen to her. She is an accomplished planner, and well in-tune with the world around her. She believes that each individual is a tabula rasa, a blank slate, upon which they write their own lives, regardless of their family history or peerage, and encourages individuals to make a break from their past if it seems to hold them back in achieving their goals. For a human, she is incredibly patient. She is also not one to judge based on appearances or racial background. She views the warforged as just another of the many varied forms that life takes, and finds their servitude just as offensive as she does slavery of any other species.

History:
[SBLOCK]
Liu was adopted by an elven family after being found in a shipwreck on the shores of Aerenal. Growing up with the elves was incredibly frustrating for both her family and her, as she grew much faster than an elven child would, and did not have the patience of one who would live much longer than she would. At the age of 13, she ran away from home and sailed with the next boat off the island. She eventually came to live with a group of orcish druids who educated her in the ways of the gatekeepers. Late last year, the eldest of the druids called her to come to his hut. There, they talked until he died of old age a few hours later. What he said to her in those hours, she has never revealed to anybody. Shortly afterwards, she packed up her belongings, and left for Sharn, with only her dog Kip as a companion.
[/SBLOCK]
 


Vargo said:
On skill points:

4 (druid) + 2 (int) + 1 (human) = 7 * 5 = 35, unless I'm wrong...

Oops. That's what I get for proofing on a long flight :) Nope, you are right.

On the bright side, did spend the time creating a nice amount of character hooks for this campaign! Right now, I have some really interesting hooks for Coal, Fixer, Eldon, and Ka'ash (as I have been nicknaming her). Now, with Liu's background, I can do some tie-in with her as well.

khavren said:
We can buy healing potions?

Yup, so long as you have the money. :) Those with the ability to use wands can also go that route. Cost is standard from the DMG for start-up, but there are some unique bartering IC playing in Eberron, so prices might vary going forward.
 

Anybody interested in grouping up on a wand of cure light? I've got 200gp to throw towards it, we need 750gp total, unless our illustrious DM wants to tell us what he means by "some unique bartering IC playing in Eberron"...
 


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