This thread is for fans to state their preferences for the future direction of the product that they love.
I bring up race because this thread is about race primarily.
Sexism in D&D is a dealt with problem, it is extremely unlikely that Wizards will go back to an older school depiction of women (i.e. were not in the 70s any more and all that goes with that). Back in the 90s this was a real problem, but it's been solved already.
See the depiction of the harpy over the editions to see the censorship. I'm not saying we need to see boobies when we open our D&D rulebooks, I'm saying someone at TSR and at Wizards made a decision to not continue that trend (i.e. censor the!).
The remaking of a game's artwork in order to fufil an ideal about the way society should be perceived really is political propaganda.
How women feel about D&D is not encapsulated into its artwork at all
making women feel comfortable is the job of the DM and the players and (to some extent) the rule book
but let us not forget, women already feel comfortable with D&D, as do players of all races, because D&D is not in anyway sexist or racist.
Old school artwork which showed women as 'sex objects' has already been pruged from D&D.
What's being discussed here is the removal of white folk from artwork in line with a misperception that somehow not seeing a black dwarf is putting people of other races off playing. Obviously, this is nonsense.
I used to work in eLearning and the amount of political correct boxes that have to be ticked to deliver a project in this sector, for government clients, is very very high (as you might expect). But there we are dealing with photography and representing the demographic of the real user base. Here, with D&D, we are not representing real elves or real dwarves or real halflings or real humans. It's nothing like it. 'Bringing D&D into line' with liberal values is a purely political motivation dressed up as addressing a wrong; a wrong that doesn't actually exist. No chinese person is complaining that they see western characters in a western RPG.
It's time to tell the truth; there is an agenda at play that wants to reinvent ALL MEDIA to be culturally diverse. That in itself is not a bad thing. It just does not know it's limits, it's too stupid to understand that fantasy is not reality... and so it is playing out in D&D now. And it's probably unstoppable.
Some people just don't want to see white folk when they open a book up, I guess.
Nope, that was beamed into his head by the CIA.Has this ever been the opinion of anyone posting in this thread? I admit, due to it's length, I've dipped in and out and may have missed something but isn't the "request" to include more variation in ethnicity not the total removal of another?
Has this ever been the opinion of anyone posting in this thread? I admit, due to it's length, I've dipped in and out and may have missed something but isn't the "request" to include more variation in ethnicity not the total removal of another?
I've first hand experience of political correctness, I used to develop eLearning resources for government clients, so I do know what I'm talking about here. I'm not saying you are government, I'm saying the situation here is basically the same; pretty soon they'll have to be disabled people depicted in D&D artwork because, well, it's putting people in wheel chairs off playing. This is way they think, this is the agenda at play.
No one on this thread is calling for women to be portrayed asexually - the criticism is of women being portrayed as hyper sexualised for the pleasure of the imputed male viewer - and the only duty I have advoctaed is one of not portraying all women as hypersexualised in this particular way without regard to context and content.
See the depiction of the harpy over the editions to see the censorship.
I hate it when people throw that word around improperly.
Neither the government nor its agents forced a change in the depicting of creatures like the Harpy, ergo, no censorship.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.