FinalSonicX
First Post
I'd prefer a slimmed down system similar to 3.X or Pathfinder, but not slimmed down as much as 4e. I want less specific skills enumerated explicitly like Use Rope and things like that but rather I'd want a fairly slim core list with a bit of room to fill in a few others if we like.
I don't want things like Disguise and Sleight of Hand consolidated down into things like Thievery or Deception (along with Bluff) or something, since to me these are fairly niche skills but not something that every person trained in deception might know. I do NOT have an issue having listen, spot, and search being consolidated, nor do I mind hide and move silently being consolidated (much like PF). I'd prefer no skill additions if it can helped though - no Fly skill like in PF, I dislike that.
In other words, keep the idea of skills around as in 3.X but have them slimmed down a bit and try to keep the total numbers a bit lower - I'd like that. Of course, DDN looks like it will be modular, so this is just what I'd like to see one module look like.
I don't want things like Disguise and Sleight of Hand consolidated down into things like Thievery or Deception (along with Bluff) or something, since to me these are fairly niche skills but not something that every person trained in deception might know. I do NOT have an issue having listen, spot, and search being consolidated, nor do I mind hide and move silently being consolidated (much like PF). I'd prefer no skill additions if it can helped though - no Fly skill like in PF, I dislike that.
In other words, keep the idea of skills around as in 3.X but have them slimmed down a bit and try to keep the total numbers a bit lower - I'd like that. Of course, DDN looks like it will be modular, so this is just what I'd like to see one module look like.