David Argall
First Post
Nuaghty
War - too large scale for the game most of the time. Our heros kill a troll = big news in peace time = very small print on back pages of home paper only in wartime when the front page is about batallions of trolls being fought.
We want the party to be the center of activity, not a footnote.
Madness - not very game useful.
Rape - the ladies often get upset about this. Perhaps a little close to reality for them [tho the 'statistics' showing a high chance of being raped are generally bogus, often counting as rape any case where she didn't say "Please".] However, it is of the right scale and was/is quite common. It should happen if the players won't make a fuss.
Slavery - definitely should be present, and in large scale. As history, it simply was common. As game element, it gives the party something to fight, and an additional low status they can achieve. [It also gives the evil ones an excuse not to TPK the party. Selling them as slaves makes some gold.]
Oh, incidentally, the raping of slaves was by no means common. For starters, it ranks way up there as a way to cause the lass to run away. You want to risk a few thousand gold for the sake of a silver piece? And of course, it's hard enough to keep your wife from finding out when the lass helps you hide your fun, much less when she is screaming.
Nor was it particularly necessary. Women like to marry up, and the slaveowner ranks at the top as far as the slave is concerned. Play with the boss and you can sleep in and get the soft work, and your kids get the good jobs. Lots of slaves actively pursued their masters.
Rape happened all too often to suit the slave women, but it was still rather rare.
War - too large scale for the game most of the time. Our heros kill a troll = big news in peace time = very small print on back pages of home paper only in wartime when the front page is about batallions of trolls being fought.
We want the party to be the center of activity, not a footnote.
Madness - not very game useful.
Rape - the ladies often get upset about this. Perhaps a little close to reality for them [tho the 'statistics' showing a high chance of being raped are generally bogus, often counting as rape any case where she didn't say "Please".] However, it is of the right scale and was/is quite common. It should happen if the players won't make a fuss.
Slavery - definitely should be present, and in large scale. As history, it simply was common. As game element, it gives the party something to fight, and an additional low status they can achieve. [It also gives the evil ones an excuse not to TPK the party. Selling them as slaves makes some gold.]
Oh, incidentally, the raping of slaves was by no means common. For starters, it ranks way up there as a way to cause the lass to run away. You want to risk a few thousand gold for the sake of a silver piece? And of course, it's hard enough to keep your wife from finding out when the lass helps you hide your fun, much less when she is screaming.
Nor was it particularly necessary. Women like to marry up, and the slaveowner ranks at the top as far as the slave is concerned. Play with the boss and you can sleep in and get the soft work, and your kids get the good jobs. Lots of slaves actively pursued their masters.
Rape happened all too often to suit the slave women, but it was still rather rare.