It's all a matter of setting. Forgotten Realms, and generally most modern "official" campaigns and settings, are so aggressively cosmopolitan that a hybrid person isn't remotely unusual (and so cutting the half-elves and half-orcs was a ridiculous move for 5.5 because they were not just a character option, but a ubiquitous type of NPC in the 5e products that were supposed to remain compatible). Practically every remote village has people of half a dozen species living side-by-side. If your setting is one where species/races even keep to themselves a little bit being a hybrid person is going to have a very different vibe.Has any half elf since Tanis been an outsider?
Elves always pick Charisma as their prime stat, for some annoying reason. Half-elves can branch out into the good abilities.So in top 3 playable species poll I noticed a couple of people voted both Elf and Half-Elf, which got me thinking in terms of actual playability what is the difference between an Elf and a Half-Elf, is there anything that actually distinguishes one from the other? or is it just the choice of mechanics?
I'd go for this. A half-elf is just a human who doesn't age. Nice!Slightly longer answer: They get to be weird and special with an unique background which can be decades long but still play mostly a human. Even a young looking "human".
In general, no, there is no essential difference between an Elf and a Half-Elf.So in top 3 playable species poll I noticed a couple of people voted both Elf and Half-Elf, which got me thinking in terms of actual playability what is the difference between an Elf and a Half-Elf, is there anything that actually distinguishes one from the other? or is it just the choice of mechanics?
I can see how Drow might be different to standard Elf, but cant really think of anything other than the contrived "feels like an outsider" to differentiate Half-Elf (but most monsters ought to feel that way).
Anyway I am genuinely interested to know (even if -in all honesty- I dont like Elfs)
You may consider “feels like an outsider” to be contrived, but it is the primary appeal of half-elves. Specifically, that they are outsiders both among humans and among elves. Other species may be outsiders in common society, but they generally at least have small communities to which they do belong. Half-elves don’t have that. Even if they happen to know other half-elves, every half-elf’s experience of being half-elven is different.So in top 3 playable species poll I noticed a couple of people voted both Elf and Half-Elf, which got me thinking in terms of actual playability what is the difference between an Elf and a Half-Elf, is there anything that actually distinguishes one from the other? or is it just the choice of mechanics?
I can see how Drow might be different to standard Elf, but cant really think of anything other than the contrived "feels like an outsider" to differentiate Half-Elf (but most monsters ought to feel that way).
Anyway I am genuinely interested to know (even if -in all honesty- I dont like Elfs)
They weren’t cut, they just don’t have explicit PC stats in the PHB. They still exist, and can be played a number of ways, from using human or elf stats and describing your appearance as a mix, to using the Eberron version, to adapting Tasha’s custom species rules, to just using the 2014 version.It's all a matter of setting. Forgotten Realms, and generally most modern "official" campaigns and settings, are so aggressively cosmopolitan that a hybrid person isn't remotely unusual (and so cutting the half-elves and half-orcs was a ridiculous move for 5.5 because they were not just a character option, but a ubiquitous type of NPC in the 5e products that were supposed to remain compatible). Practically every remote village has people of half a dozen species living side-by-side. If your setting is one where species/races even keep to themselves a little bit being a hybrid person is going to have a very different vibe.
They have different mechanics (in some editions). In D&D 4e Humans were flexible but you were just more flexible in your class.So in top 3 playable species poll I noticed a couple of people voted both Elf and Half-Elf, which got me thinking in terms of actual playability what is the difference between an Elf and a Half-Elf, is there anything that actually distinguishes one from the other? or is it just the choice of mechanics?
I would suggest that both are true and both should be part of a the half-elf experience. You are human, and you are even, and at the same time you aren’t either. You are able to walk within both worlds, and at the same time you are held at arm’s length from each. Humans will, as Aragorn does in this example, hold you in awe and reverence for your age and power, but won’t be able to identify with you for the same reason. Elves will tell you that your mortality is a blessing as you won’t have to outlive everyone and everything you know and love as they must, and yet they will avoid becoming attached to you to try to spare themselves the eventual grief of losing you.An alternative to seeing half-elves as stuck between two peoples and as outsiders to both is to see them as members of a lineage that shares both elvish and human ancestry, like the House of Elros. As Aragorn says in LotR, Book 5, Chapter 8 (p 863 of my copy): 'Would that Elrond were here, for he is the eldest of all our race, and has the greater power.' He seems here to regard himself as part of a "race" that includes Elrond, Half-elven.