Aaron
First Post
You have a point.ryryguy said:Getting back to the original question for a moment...
There's a very definite thing behind getting rid of different BAB progressions, and that is that the wizard (along with every other character) pretty much has to roll to hit for everything now. Magic Missile requires a to-hit roll. If the wizard has crippled BAB all his wizard spells are crippled, too.
That's a pretty fundamental change, and you might not like it or agree with the reasons behind it. But it pretty much requires that everyone have the same BAB.
Guess I simply need time to get accustomed to it.